Editor key scheme Some general discussion about editor keys
#1
Posted 14 January 2012 - 12:11 AM
1) D and ALT+D
It's been noted before that ALT+D has no business working outside of the palette editor, and there have been complaints before about the proximity of S and D. D could be remapped to ALT+D since it's a screen that could easily allow one to permanently delete game data (as has happened to me before).
2) P, ALT+M and ALT+P
Does anybody use P or ALT+M to edit things? I mostly use Enter and it seems like most other people I've talked to do too. I didn't even know about ALT+M! I'm just curious about this one, and I guess Old Sckool submitted a request to have ALT+P replace P. ALT+M could be replaced with CTRL+N or something
3) ALT+G
ALT+G is not mapped to anything. I would like it if ALT+G allows you to edit the Global Robot without having to navigate through the global menu every time
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#2
Posted 14 January 2012 - 12:28 AM
<lolilover> also I'm used to using p
<lolilover> if you change it i will cut you
(ALT+M, though, seems pretty useless)
EDIT: it's not useless, I'm dumb; moving it doesn't seem as drastic though
This post has been edited by nooodl: 14 January 2012 - 12:29 AM
#3
Posted 14 January 2012 - 01:01 AM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#4
Posted 14 January 2012 - 05:23 AM
Lachesis, on 13 January 2012 - 05:11 PM, said:
It's been noted before that ALT+D has no business working outside of the palette editor, and there have been complaints before about the proximity of S and D. D could be remapped to ALT+D since it's a screen that could easily allow one to permanently delete game data (as has happened to me before).
Quote
ALT+G is not mapped to anything. I would like it if ALT+G allows you to edit the Global Robot without having to navigate through the global menu every time
#5
Posted 18 January 2012 - 08:53 PM
zzo38, on 14 January 2012 - 12:23 AM, said:
What function would that be? I thought it was the same, but the original editor's source was an absolute nightmare so it's hard to say by looking at it. And because no one used alt+D.
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#6
Posted 18 January 2012 - 10:36 PM
edit: here you go, including zzo's implementation of the original ALT+D behavior
This post has been edited by Lachesis: 18 January 2012 - 10:40 PM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#7
Posted 18 January 2012 - 11:00 PM
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#8
Posted 19 January 2012 - 01:55 AM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#9
Posted 19 January 2012 - 04:55 AM
It's not like board delete is such a common thing to need, although this will make deleting a big group of them more work.
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#10
Posted 19 January 2012 - 06:54 AM
Exophase, on 18 January 2012 - 01:53 PM, said:
#11
Posted 20 January 2012 - 09:27 PM
ALT+D great idea. Since its not a common request to do. Generally only when your proofing your game in the end for removal of dead boards/useless boards.
(I don't care for the default colors of things anymore)
#12
Posted 20 January 2012 - 09:28 PM
This post has been edited by T-Bone: 20 January 2012 - 09:29 PM
#13
Posted 21 January 2012 - 03:15 AM
T-Bone, on 20 January 2012 - 02:27 PM, said:
ALT+D great idea. Since its not a common request to do. Generally only when your proofing your game in the end for removal of dead boards/useless boards.
(I don't care for the default colors of things anymore)
Quote
#14
Posted 21 January 2012 - 05:20 AM
This post has been edited by Lachesis: 21 January 2012 - 05:23 AM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository