. "sets update_blocked" put c07 Customblock pb1 to EAST . "doesn't set update_blocked, but the blocked array updates anyway" set "bid('thisx'+1),&thisy&" to 0 if blocked EAST then "" * "no" end : "" * "yse"
Report ID | 882 | Title | Robotic execution doesn't clear update_blocked |
Product | MegaZeux Bugs | Status | Confirmed (Severity 3 - Medium) |
Version | 2.93b | Fixed in | - |
Introduced In Version | 2.80X | Operating System | All platforms |
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Report ID #882: Robotic execution doesn't clear update_blocked
#1
Lachesis
Posted 13 February 2025 - 11:01 PM
Versions 2.80+ do not clear update_blocked when updating the robot blocked array, meaning every command executed afterward during that cycle will recalculate the blocked array. There's a strong chance some game subtly relies on this to mask issues caused by BOARD_ID and BIDx,y not updating the blocked array themselves.
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xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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