If you bother to look at this stuff, here are some things to consider:
1 - Devil Tower has a lot of weapons and spells. To try each one, you'll have to play around with counters like "weapon" and "spelln". There should be a robot that sets up these counters.
2 - Devil Force goes as far as the first dungeon, which is where I gave up.
3 - The music is among the first set of mods/s3ms I made, which means it is repetitive and crappy.
Attached File(s)
-
Devil_Tower.zip (0bytes)
Number of downloads: 24