Super Mario for MegaZeux: Difference between revisions

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'''Super Mario for MegaZeux (SM4MZX)''' was originally produced by [[T-Bone6]] in 1999 as an attempt to convert the NES version of the game in the MegaZeux platform. The game has been in production ever since and continues to improve as the years go by. The final version's supposed release date is set for 2008.
'''Super Mario for MegaZeux (SM4MZX)''' was originally produced by [[T-Bone6]] in 1999 as an attempt to convert the NES version of the game in the MegaZeux platform. The game has been in production ever since and continues to improve as the years go by. The final version's supposed release date is set for 2008.


Ever since the introduction of new [[sprite]] drawing command in the MegaZeux program, the game's functionally has improved greatly.
Ever since the introduction of the [[sprite]] drawing command in the MegaZeux program, the game's functionally has improved greatly and the amount of enemies have increased to over 40.


The enemies in this game are sourced from:
The enemies in this game are sourced from:

Revision as of 19:29, 12 September 2007

Super Mario for MegaZeux (SM4MZX) was originally produced by T-Bone6 in 1999 as an attempt to convert the NES version of the game in the MegaZeux platform. The game has been in production ever since and continues to improve as the years go by. The final version's supposed release date is set for 2008.

Ever since the introduction of the sprite drawing command in the MegaZeux program, the game's functionally has improved greatly and the amount of enemies have increased to over 40.

The enemies in this game are sourced from: SMB1, SMB2, SMB3, SMW, SPP (Super Princess Peach), Kirby and SMRPG


Super Mario for MegaZeux
File:None.png
Author T-Bone6
Company T-Bone6 Productions
Release Date 2008
Genre Side-Scrolling
Download No link available.