Compiling MegaZeux

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Compiling any MegaZeux 2.80 or later source requires a POSIX compatible shell (bash, dash) to be installed. Download the source .tar.bz2 or .tar.xz and extract it to a new folder.

General Commands

./config.sh

This will give you help about how to configure MegaZeux.

./config.sh --platform unix

To configure the sources. On OS X, the platform is "darwin", and on Windows the platform is either "win64" or "win32".

make

This will build MegaZeux from sources. If it fails, you probably don't have one of SDL, libvorbis, libogg, libpng, zlib or the corresponding dev packages installed.

make install

This will install MegaZeux to the system. This should not be used with the "unix-devel" platform or any other option intended to run straight out of the source directory.

Please see debian/README for more information.


Windows

For compiling MegaZeux with Windows, the generally supported POSIX platform is MSYS2. Other available options include MINGW32/msys, Cygwin, etc., but are typically more complicated than MSYS2. Download and install MSYS2 before continuing. If you are using a 64-bit operating system, follow the 64-bit instructions below. If you are using a 32-bit operating system, follow the 32-bit instructions below.

Windows with MSYS2 (64-bit)

Run mingw64.exe in the msys2 directory. You will be in the "{MSYS DIRECTORY}\home\{your username}\" directory. (This will display in the mingw64 shell as either "~" or "/home/{your username}")

First, run this command. MSYS2 will need to restart when it is finished.

yes Y | pacman -Syu

After restarting MSYS2, run the following commands.

yes Y | pacman -Su
yes Y | pacman -S git
yes Y | pacman -S make
yes Y | pacman -S mingw-w64-x86_64-zlib
yes Y | pacman -S mingw-w64-x86_64-gcc
yes Y | pacman -S mingw-w64-x86_64-gdb
yes Y | pacman -S mingw-w64-x86_64-libpng
yes Y | pacman -S mingw-w64-x86_64-libogg
yes Y | pacman -S mingw-w64-x86_64-libvorbis
yes Y | pacman -S mingw-w64-x86_64-SDL2
git clone https://github.com/AliceLR/megazeux.git
cd megazeux
./config.sh --platform win64
make

MegaZeux should be built and ready to run! If you are not running MegaZeux from mingw64.exe, add the folder containing your dependencies (generally C:\msys64\mingw64\bin) to your Windows PATH variable. Otherwise, MegaZeux will not be able to start from Explorer.

The following optional packages may be of use. They are not required or are part of the packaging process for some architectures.

yes Y | pacman -S nano
yes Y | pacman -S p7zip
yes Y | pacman -S mingw-w64-x86_64-clang
yes Y | pacman -S mingw-w64-x86_64-imagemagick

Windows with MSYS2 (32-bit)

Run mingw32.exe in the msys2 directory. You will be in the "{MSYS DIRECTORY}\home\{your username}\" directory. (This will display in the mingw32 shell as either "~" or "/home/{your username}")

First, run this command. MSYS2 will need to restart when it is finished.

yes Y | pacman -Syu

After restarting MSYS2, run the following commands.

yes Y | pacman -Su
yes Y | pacman -S git
yes Y | pacman -S make
yes Y | pacman -S mingw-w64-i686-zlib
yes Y | pacman -S mingw-w64-i686-gcc
yes Y | pacman -S mingw-w64-i686-gdb
yes Y | pacman -S mingw-w64-i686-libpng
yes Y | pacman -S mingw-w64-i686-libogg
yes Y | pacman -S mingw-w64-i686-libvorbis
yes Y | pacman -S mingw-w64-i686-SDL2
git clone https://github.com/AliceLR/megazeux.git
cd megazeux
./config.sh --platform win32
make

MegaZeux should be built and ready to run! If you are not running MegaZeux from mingw32.exe, add the folder containing your dependencies (generally C:\msys32\mingw32\bin) to your Windows PATH variable. Otherwise, MegaZeux will not be able to start from Explorer.

The following optional packages may be of use. They are not required or are part of the packaging process for some architectures.

yes Y | pacman -S nano
yes Y | pacman -S p7zip
yes Y | pacman -S mingw-w64-i686-clang
yes Y | pacman -S mingw-w64-i686-imagemagick

Troubleshooting

- "The program can't start because ___.dll is missing."

If you are running MegaZeux from Explorer, add the folder containing your dependencies (generally C:\msys64\mingw64\bin or C:\msys32\mingw32\bin) to your Windows PATH variable.

- "The procedure entry point inflateReset2 could not be located in the dynamic link library zlib1.dll." (and similar errors)

This can happen because the Windows PATH variable contains a directory older copy of zlib1.dll (or the DLL in question). You can use where zlib1.dll in Command Prompt to view the different PATH locations that contain the DLL, as well as the order in which Windows will try to load it.


Ubuntu/Debian

sudo apt install build-essential

Download compilers to build MegaZeux. MegaZeux will also build with clang.

supo apt install libpng-dev libogg-dev libvorbis-dev libsdl2-dev 

Download the dependencies required to build MegaZeux. To build with SDL 1.2, install the package libsdl1.2-dev.

To install the latest master, use:

sudo apt install git
git clone https://github.com/AliceLR/megazeux.git [dest dir]

Alternatively, download and extract the latest .tar.xz or .tar.bz2 source archive to the desired location.

See the "general commands" section above for more information.

Packaging

sudo apt install devscripts debhelper

Download the packaging tools.

From the MegaZeux source directory:

debuild -us -uc

Fedora

sudo dnf install gcc gcc-c++ make binutils

Download compilers to build MegaZeux. MegaZeux will also build with clang/clang++.

supo dnf install zlib-devel libpng-devel libogg-devel libvorbis-devel SDL2-devel

Download the dependencies required to build MegaZeux. To build with SDL 1.2, install the package SDL-devel.

To install the latest master, use:

sudo dnf install git
git clone https://github.com/AliceLR/megazeux.git [dest dir]

Alternatively, download and extract the latest .tar.xz or .tar.bz2 source archive to the desired location.

See the "general commands" section above for more information.

Packaging

The rpm-build package is required:

sudo dnf install rpm-build

If you're building from a cloned Git repository, checkout the appropriate MegaZeux version tag. For example:

git checkout v2.92c

To build the rpm:

make distclean
rpm-build -bb --build-in-place megazeux.spec


Mac OS X

With MacPorts (testing only)

You will need to install XCode and MacPorts before continuing. This method is suitable only for testing builds, and should not be used to produce releases.

Compile/install dependencies.

sudo port install zlib libpng libogg libvorbis libsdl

Navigate to the extracted source directory. If you're building MZX 2.90 and under, please download this updated Makefile.in and put it in arch/darwin/, otherwise MegaZeux will fail to compile.

Run ./config.sh with some or all of the following flags:

--platform darwin-devel   ---------- Mandatory.
--prefix /opt/local       ---------- Mandatory.
--disable-libsdl2         ---------- Use this if building against SDL 1.2 (optional).
--disable-utils           ---------- This disables compilation of utilities such as downver and checkres (optional).
--enable-release          ---------- Enables optimizations, resulting in a faster executable.

Build MegaZeux as usual:

make -j8

Packaging

Make sure there is not a "MegaZeux" volume mounted before continuing.

rm -r build/
make lipo
make archive

A .dmg will appear in build/arch/darwin/. Please refer to the documentation in arch/darwin/ for more details.


HTML5 (Emscripten)

NOTE: emsdk may not function properly in MSYS2. Using Linux or similar is strongly recommended.

Download and install emsdk.

git clone https://github.com/emscripten-core/emsdk /opt/emsdk
cd /opt/emsdk
./emsdk install latest
./emsdk activate latest
. ./emsdk_env.sh

Configure and build MZX:

./config.sh --platform emscripten --enable-release
make -j8
make archive

Note that compiling MZX will make emsdk automatically install all required dependencies.

devkitARM, devkitA64, and devkitPPC

Follow the instructions here to install the devkitPro toolchains.

Note that if you're using MSYS2 (or a Linux distribution with pacman already installed), you can simply add the devkitPro repository to your pacman.conf and install devkitpro-keyring:

[dkp-libs]
Server = http://downloads.devkitpro.org/packages

[dkp-windows]
Server = http://downloads.devkitpro.org/packages/windows

Nintendo DS

Install the following packages:

pacman --needed --noconfirm -S devkitARM libnds libfat-nds maxmod-nds nds-zlib ndstool dstools

Configure and build:

arch/nds/CONFIG.NDS
make -j8
make archive

Nintendo 3DS

Install the following packages:

pacman --needed --noconfirm -S devkitARM libctru citro3d picasso 3dstools general-tools
pacman --needed --noconfirm -S 3ds-zlib 3ds-libpng 3ds-libogg 3ds-libvorbisidec

Configure and build:

arch/3ds/CONFIG.3DS
make -j8
make archive

Nintendo Wii

Install the following packages:

pacman --needed --noconfirm -S devkitPPC libogc libfat-ogc gamecube-tools
pacman --needed --noconfirm -S ppc-zlib ppc-libpng ppc-libogg ppc-libvorbisidec

Configure and build:

arch/wii/CONFIG.WII
make -j8
make archive

Nintendo Wii U

NOTE: this port has not yet been merged into mainline MZX.

Install the following packages:

pacman --needed --noconfirm -S devkitPPC wut wut-tools
pacman --needed --noconfirm -S ppc-libogg ppc-libvorbisidec wiiu-sdl2

Configure and build:

arch/wiiu/CONFIG.WIIU
make -j8
make archive

Nintendo Switch

Install the following packages:

pacman --needed --noconfirm -S devkitA64 libnx switch-tools
pacman --needed --noconfirm -S switch-glad switch-glm switch-mesa switch-libdrm_nouveau
pacman --needed --noconfirm -S switch-zlib switch-libpng switch-libogg switch-libvorbis switch-sdl2

Configure and build:

arch/switch/CONFIG.SWITCH
make -j8
make archive

DJGPP

NOTE: this port has not yet been merged into mainline MZX.

Get a pre-built copy of DJGPP for your operating system from here. Create an environment variable DJGPP pointing to the location you extracted DJGPP and add the toolchain to your PATH variable:

export DJGPP=/opt/djgpp
export PATH="$PATH:$DJGPP/bin"

or

export DJGPP_PREFIX=/c/djgpp
export PATH="$PATH:$DJGPP/bin"

Build zlib:

CC=i586-pc-msdosdjgpp-gcc ./configure --prefix=$DJGPP
make -j8
make install

Build libpng:

CFLAGS="-I$DJGPP/include" \
CPPFLAGS="-I$DJGPP/include" \
LDFLAGS="-L$DJGPP/lib -lz" \
./configure --prefix=$DJGPP --host=i586-pc-msdosdjgpp --disable-shared --enable-static
make -j8
make install

Build tremor:

git clone https://gitlab.xiph.org/xiph/tremor
git checkout lowmem
./autogen.sh --prefix=$DJGPP --host=i586-pc-msdosdjgpp --disable-shared --enable-static
make -j8
make install

Build libogg and libvorbis:

./configure --prefix=$DJGPP --host=i586-pc-msdosdjgpp --disable-shared --enable-static
make -j8
make install

Configure and build MegaZeux (to disable the SVGA graphics mode renderer, add --disable-dos-svga; to use libvorbis instead of tremor lowmem, remove --enable-tremor-lowmem):

./config.sh --platform djgpp --prefix $DJGPP --enable-tremor-lowmem --enable-release --enable-meter
make -j8
make archive