Jump to navigation Jump to search
A Board is basically a playing field for which the game can take place in.
- Boards can range in size from 1x1 to a massive 32767x32767
- Extremely large boards will consume a massive block of memory. A board with the maximum dimensions would consume over 3 GB of memory, not including the overlay.
- The board scan is a somewhat expensive routine that scans every square of the board every cycle for built-ins. The larger the board, the bigger the performance impact it can have on your game on slower computers.
- For a few built-in objects, there is a limit to how many can be placed on one board.
- All boards must have one and only one instance of the player object.
- Signs and scrolls together are capped to 255 per board.
- No more than 255 sensors.
- No more than 255 robots.