Rexilon's Rescue
--Rexilon's Rescue--
v1.1 Changelog
- Added a workaround for the section that requires a password so it can be completed without it.
- Toned down the explosion sound effect to make it less intrusive.
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This is a project that came together when my 9-year old son had an idea for a game he wanted to develop.
Most of the game's design choices and graphics were my son's, while I tried my best to remember how to use Megazeux to implement the more complex features he wanted. Ultimately we came together and over the course of a few days threw together a very short RPG.
You should expect a very brief and simple experience, and since this was developed with/for a 9 year old, it is quite easy (most enemies can easily be cheesed so you take no damage). It was not well-tested (only enough to get a few consecutive play-throughs with no bugs), however I will update as bugs are discovered.
Normally I wouldn't release something like this, but we had so much fun making it that I had to share.
NOTE: There is a specific section that breaks the fourth wall and requires a password. The password is "deuce".
v1.1 Changelog
- Added a workaround for the section that requires a password so it can be completed without it.
- Toned down the explosion sound effect to make it less intrusive.
---
This is a project that came together when my 9-year old son had an idea for a game he wanted to develop.
Most of the game's design choices and graphics were my son's, while I tried my best to remember how to use Megazeux to implement the more complex features he wanted. Ultimately we came together and over the course of a few days threw together a very short RPG.
You should expect a very brief and simple experience, and since this was developed with/for a 9 year old, it is quite easy (most enemies can easily be cheesed so you take no damage). It was not well-tested (only enough to get a few consecutive play-throughs with no bugs), however I will update as bugs are discovered.
Normally I wouldn't release something like this, but we had so much fun making it that I had to share.
NOTE: There is a specific section that breaks the fourth wall and requires a password. The password is "deuce".
Link
Last modified 2024-06-23 05:29:24
NOTE: This review was written for version 1.1 and may be outdated.
Very impressed by the design, art, sound, and writing here, especially from a first-time game dev. It's short and sweet!
Very impressed by the design, art, sound, and writing here, especially from a first-time game dev. It's short and sweet!
Link
Last modified 2024-06-23 19:00:04
NOTE: This review was written for version 1.1 and may be outdated.
Very good game and foray into game making!
Very good game and foray into game making!
Link
Last modified 2024-11-12 13:14:57
I enjoyed this short game. Short and sweet but a very clean feel to it and charming graphics. The combat was simple but unique and interesting with design space to be expanded.