Name
Doom Spire
Author
Kom 
Category
Game
Release Date
2007-09-11
Rating
(4/5)
Tags
Version
1.0
Requires MegaZeux 2.81 or newer.
Downloads
Doom Spire
No summary available.
Link
Posted date unknown
Overview
This is an overhead action game featuring randomly generated levels, an rpg-like level system, and buyable power ups. It's a lot like the Grunges series.

Story
None, really. Okay, so you have some kind of tower full of evil and your character decides to enter the tower and slay all the monsters inside. Even the npc's in the game have nothing interesting to say. 2/5

Graphics
Not bad at all. Everything is done in single characters but it's clean and unoffensive. There are some nice particle effects toward the end. Two minor complaints: some of the enemies are hard to see on the zzt levels and the walls created by the generator are jagged and ugly looking. 4/5

Sound
Good music and sound effects. Nothing spectacular but nothing to complain about either. 4/5

Gameplay
A mixed bag. Random levels do make the game replayable but, in this case (and in most cases), the levels generated in this game are rather boring. Lots of big empty spaces filled with a few scattered enemies and items. The enemy selection is uninspired. They either seem to chase you or shoot built in projectiles at you. The bosses are nice and use some nice particle based attacks. It has variable difficulty, which is something more megazeux games need. 3/5

Other/Notes
The level generator takes too long... especially to create such messy, mostly uninteresting levels. I'd prefer a simpler generator that created better looking levels (it can be done).