Name
Land of Monsters
Author
Goshi 
Category
Game
Release Date
2003-01-21
Rating
(2/5)
Tags
Version
1.0
Requires MegaZeux 2.69 or newer.
Downloads
Land of Monsters
No summary available.
Maxim  said:
Link
Last modified 2011-09-19 01:02:33
A long, REALLY long classic-style Megazeux game. It's also extremely easy except for all of the game-breaking bugs.

Here's the ones, I found, in case you want to try this game:

1. The first boss area will become inescapable if you fire at the boss after he's dead. This is from a missing zap statement.

2. Level 5's key is missing.

3. None of the keys in the ZZT simulation area work at all... You'll have to F8 your way through the locks.

4. The cutscenes in the SS Monster and the Supermarket teleports you back to the title screen.

5. Some stuff that you think is broken, isn't. Some boards with no apparent exit have exits that blend in with the floor.

I stopped trying at that point and just accessed the rest of the boards through the editor. This game is so long that I've spent almost two hours playing through it... but my list there will get you nearly to the end of the game.

It's a shame that there are so many fatal bugs--this could have been just a long, mediocre, mindless fun kinda game worthy of maybe 3 stars if it were possible to play through normally.

It's a kind of classic Megazeux game where the combat is so easy that you'll barely get damaged. The bosses are all similarly featureless and easily defeated. There's more challenge in trying to get around the game's fatal bugs than in defeating the enemies. Basically you progress through rooms looking for keys to get access to new areas. It's the most basic type of Megazeux game.

The worst part are the whirlpools in the waterfall mazes. Run into one, and it teleports you to the game over board. Instakill. And there's more of them than there should be. Quicksave at the start of the water levels...

The graphics aren't good, but given the size of this game (probably around 100 boards), it's excusable. Some areas do look pretty cool, but most are bland. Music is appropriate for most of the scenarios but the tunes clash with each other stylistically.

It's pretty bad, but for a newbie game it's impressive. I can say for sure that my first "big" Megazeux project wasn't this good.