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![]() Welcome to the feature of November Eve 2: Cherry Pie. This feature includes some information about Tseng, a list of his previous games and an interview with him. Last minute update Tseng informed me that he cancelled this game. =( However, he released the unfinished version of it and told me it was alright to still put up this feature. Just so you know, some parts of this feature may be a little outdated.
. Tseng and Da Hood Tseng McQueen, or Mike Renner, came to the ZZT scene in 1997. Since that time he has been in quite some companies, including Damage Incorporated and Interactive Fantasies. He has released a lot of games. All of his games have something in common; they take place in Tseng's own gaming universe: Da Hood. From his first released game, Final Trigger 1, till the latest, November Eve 2, the same characters appear. Probably the most famous of them all is Gem Hunter, the star of the Gem Hunter games :). Other well-known Da Hoodians include Master Walnut ("go to hell"), Kim, Qwerty, Reno, Steve, Voice and False Leader. For quite some time Tseng has run a webpage called "Roadblock on the Road to Eternity" (which was named "The Second Coming" for some time as well). Currently he's making a page for the company of which he's president now: Death Defyer Products.
Information about the game In this game you play the role of Abigail, a teenage girl. The game starts with you going on your first date with Brian. The two of you fall in love... But then, Brian slips off a dune. Abigail, being desperate, makes a prayer to the God Ramia. Ramia wants to help you, but in exchange you will need to become the bearer of his soul. This is where a long adventureof exploring a vast RPG world starts. Along the way you will meet many people who will help you, hundreds of enemies to defeat, and more... The graphics in this game look awesome too, and there will be plenty of GDM songs to listen to. This all will probably make this game THE MegaZeux hit of 1999!
Interview with Tseng Hercules: First of all - why did you decide to create another ZZT game after you quit a while ago? Tseng: Well, cap'n, the wee engines cannah take the strain! ...Wait, no, that's not it. I came back, faster than a Dudley Death Drop, because I felt that the commune really needs another decent game, and I know that I'm the hero for the job. Besides, now that I'm no longer in Interactive Fantasies, I'm praying to GOD that I can grab that GotM, now. It would be cool, too, same time of the year, same series, it's perfect, isn't it? Hercules: Cherry Pie is the sequel to November Eve. The title may seem weird to a lot of people. Could you explain the title and could you tell me why you chose this for the title?
Tseng: Lebensraum ranks as my second favorite Zenith game (right after Dragon Woods), and I recently played it again. I got inspired. I also played Infestation 2 again, and got even more inspired. After a while of this, I decided to go ahead and try my hand at an action game. Yes, it resembles Lebensraum a bit, with all the guard alert things, and all, but I wanted it to stand alone. There's more than three enemies. I have mindless guards. I have mindless super guards. I have Xamboxumbadria mutants. I have marines. I have geriatrics. I have a lot of good god damn monsters. It's an arcade shooter, by my standards. There's a status screen between each level that gives you a performance check. Besides, it's a hell of a lot easier to make an action game than, say, a role-playing game. November Eve took me SIX MONTHS to make, after all. And also, I got a lot of complaints about NE's multitudes of cinemas. I mean, it's the Xenogears of ZZT. Hercules: Most of your Da Hood games star Gem Hunter. This game focusses on Kim, his girlfriend. Is there a specific reason for this?
Hercules: Could you tell me how many boards or how many levels this game is going to be? And do you have any idea of when the game will be released? Tseng: I'm not sure how many boards it'll take me to finish NEII. I don't want to split it into multiple files, but right now, the game stands to have five levels. Unlike Lebensraum, though, I wanted to make some detailed graphics. I mean, sure, it keeps me from having secret rooms, but it just looks damned good, yeah? As for a release date, it's going to be out... sooner than you think. Hercules: Cherry Pie is another game set in your Da Hood universe. After this game, can we expect other Da Hood projects from you?
Hercules: Is there anything else you'd like to say to the readers? Tseng: TESTIFY! Hercules: Thanks for your time. See you later! Tseng: I am not in compliance.
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