Posted 24 January 2006 - 06:34 PM
Half-Life 2
"Yeah, great job Gordon, throwing that switch and all? I can see that MIT education really pays for itself."
Developer/Publisher: Valve
Platform: PC/XBOX (PC version reviewed)
ESRB: M
WSRS: Be advised of lots of blood, plenty of charred/mutilated corpses, disturbing monster designs, and some cuss language. Keep the kiddies outta the room when you reach Ravenholm.
So many reviews of HL2 have already been written. So what makes mine different? Well, nothing really.
You start this game with a little message from our favorite mysterious-guy-wearing-a-suit from the first game. Then you're whisked away to the magical realm of City 17, where all the happy little villagers get beaten with sticks on a regular basis by the Combine Metro Police.
Yeah, this isn't much of a magical realm, is it?
So you, as Gordon Freeman, wander around the city aimlessly. Until some cops start chasing you through a building, and the citizens inside urge you toward the roof. And it's there that you meet the (cough) love of your life, Alyx Vance. Then you get to meet a couple more people and then you're sent on your merry way again.
...yeah, the way I'm describing it, it sounds like a pretty crappy plot, doesn't it?
I suppose this game doesn't need too much plot - in fact, it almost does better from the lack of restrictive scripted scenes (there are quite a few of them, but you're still free to do whatever while they're going on, much of the time). Even in Black Mesa East, while Alyx and Dr. Mossman are arguing, you're free to pick up soda cans and heave them at people. They don't seem to care, since it doesn't do anything to them. (Shortly after this scene, when you get the gravity gun, you're also free to smash crates against Alyx for no good reason.)
Ahem, the gameplay...
You recieve a decent array of firearms with which to wage war on the Combine. While you start the game empty-handed, Barney hands you a crowbar after a while (the very same one from HL1). Then you can beat up a cop and steal his USP handgun. Other guns include a Colt Python, an MP7 (which for some inexplicable reason has a 20mm grenade launcher on it), a "pulse rifle" (which has this awesome bouncing energy bolt as an alternate fire), a shotgun, a crossbow (which for some reason launches red hot rebar instead of bolts), hand grenades (which can be picked up and thrown back), and a rocket launcher.
But the one thing that'll probably make you forget all about those is a little thing I like to call the "Zero Point Energy Field Manipulator" - better known as the gravity gun.
This thing adds a whole new dimension of ammo scrounging. Out of ammo? Bored of your shotgun already? Pick up a toilet or a radiator and launch it at high velocity towards your target. Need to pull a switch, or unplug something? Just pull it with the gun. This thing actually becomes your chief weapon by the end of the game (I won't say how - but it's an incredible sequence). Explosive barrels, gas cans, sawblades, meathooks, crates, and such...all can be turned into deadly weapons with this tool.
But even the gravity gun doesn't round out the impressive array of tools.
Even before you get the gun, you can drive a neat little airboat. While it's not armed at first, it eventually gets fitted with a machine gun from a Combine gunship (which can then be used to destroy other Combine gunships, and clear paths through treacherous waters full of mines). You also get to drive a buggy through the highway, which is fitted with the Gauss gun from HL1. You even get to screw around with a crane, and drop shipping containers on top of groups of bad guys (or don't and just swing the gigantic crate around, knocking everything around). Despite the game's inherent linearity, there are many ways you can go about things, which is quite fun.
The game's plot development is limited to other characters conversing amongst themselves and occasionally ordering you around (since you never speak or see yourself in the game). Yet it still manages to be compelling later on. Voice acting is superb, with such names as Robert Culp (from TV's "I Spy"), Michelle Forbes, and Michael Shapiro (who not only played Barney in the first game, but also Ishmael from Blood 2). Superb acting, well-written dialogue, and the events that tie things together are pretty enjoyable as well.
The game looks pretty nice, but only if you have the system to beef up the graphics quality. The minimum requirements are listed on the SteamPowered.com official website as a 1.2 GHz processor, 256 MB of RAM, and a DirectX 7 capable graphics card. I myself run the game on a P4 3.0 GHz with hyperthreading, 512 MB of RAM, and a GeForce FX 5200, and can still manage to get 45 FPS at 800x600 with details set to medium. The only issue is that level loading times tend to get very high with the higher texture details - so if you want to play the game at anything above low quality graphics, either shell out for a gig of ram or be prepared to wait a long while between maps. To be honest, though, the game does still look okay at low quality, but nowhere near as nice as it would be with cleaner textures and smoother models (and reflective water too). There's also support for DirectX 9 shaders, which looks fantastic, but unfortunately it degrades performance by quite a lot.
The sound effects in this game pack quite a punch, since they're all recorded at 44 KHz, 16-bit, in stereo for most sounds. This sounds incredible with a good surround-sound setup - if you hear an explosion in front of you, you can hear the echo of it right behind you. Gunfire - from both you and the enemies - has a sharp, powerful sound behind it, making it an utter joy just to shoot the shotgun into the air and hear the sound it makes. The vehicles have great motor sounds behind them (especially the buggy, when you kick it into Turbo). The voice acting is phenomenal, with lines rarely being heard more than once in the same play session. The music is pretty good too, and I have many of the tracks extracted from the Steam cache file and in my Winamp playlist.
Unfortunately, the game's distribution method is a little lacking. No matter whether you buy it online, or from a store, you'll ultimately have to use Steam to register your game. Even if you only intend on playing single-player, you must verify your CD-key with Steam's servers before you're allowed to play. But this registration does come in handy, eventually - say you've lost your CD's and want to play the game again. Fear not. As long as you're connected to the Internet, you can always download the game again directly from Valve. It takes a while to retrieve all that data (three hours just for the single-player portion, another couple for Counter-Strike Source and HL2 Deathmatch). Even when Steam says the game is ready to play, it's still not finished - it'll continue downloading and updating the game files as Steam runs in the background. This, thankfully, can be disabled temporarily in case you want to conserve bandwidth for...other things...while you're blasting through headcrabs and suchwise.
I did have a few crashes once the game was playing though - it turned out this was because Steam's download was corrupt at some point, and the game continued to encounter corrupt data and crashed. I merely left Steam to its devices for a while and the game was just fine afterwards.
There are also a few minor nitpick issues that I had with the game. For example, there are a few controls that don't seem to have any use. While there is a Walk key that you can bind to move slower, this doesn't seem to have any effect at all in the game. I also never did get a handle on how the Squad Command key worked (even near the end of the game, I didn't seem to need it). It's also difficult to steer in the buggy at times, which makes things a bit frustrating when you've dived off the edge of the highway for the fifth time in a row.
These issues aside, HL2 is still a game more than worth your time and money. And if you insist on the PC version (I recommend it over the XBox version, since it has multiplayer and support for mods), it'll be a lot of time. A heck of a lot of time.
9/10
wildweasel
Serious damage to important body parts pretty much ruins any plans you had for living. Bummer.