dMZX Forums: Can't get MODs to sound correctly in mzx2.81osx - dMZX Forums

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If you are new to DMZX, please take the time to look over the FAQ pinned in General before asking a question.

Some simple tips when posting problems:

1) Read FAQs first, and then other recent bug posts and entries in the Bug Tracker. The problem has, often, been already addressed. Redundant reports just waste time.

2) Make sure you explain exactly when the problem happens. If impossible, narrow down the problem to a few possible causes.

3) Go into specifics about your computer and MZX settings. Are you running MZX on Windows, Linux, Mac OS, a PSP, or something else? What versions of these OSes (Tiger vs Leopard, XP vs Vista, 32-bit vs 64-bit, etc)? How is MZX set up? If your problem is regarding a certain aspect of MZX (such as the display), what are the relevant settings in the config file?

Thanks, Management.
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Can't get MODs to sound correctly in mzx2.81osx

#1 User is offline   SmartRutter 

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Posted 24 February 2006 - 05:06 PM

When I was playing some mzx games on my cousin's laptop all of the MODs sounded weird. Some would only play 1 track of the music, some would just loop and play a few notes over and over and some barely worked at all.

Is this a problem with the Mac osx version of mzx or just my cousin's laptop?
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#2 User is offline   Revvy 

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Posted 24 February 2006 - 10:18 PM

Links to example files, please.
<+AFK> Bringing whisky to my mother is like irrigating a lake.

<+AFK> dormando's apathy is palpable.
* AFK palpates
<dormando> stop that

<Malwyn> undressing with revvy a little over a metre away. new definition of awkward.
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#3 User is offline   SmartRutter 

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Posted 24 February 2006 - 10:43 PM

One of the MODs that wouldn't work was WEIRDA.MOD.
all it did was play only the first track.

Attached File(s)


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#4 User is offline   Dr Lancer-X 

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Posted 24 February 2006 - 11:09 PM

Can someone who has access to a Mac OS X confirm whether this is a problem with the Mac OS X version of MZX? I really can't test this myself.
Posted Image
<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
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#5 User is offline   Nedemai 

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Posted 25 February 2006 - 01:16 AM

I just played that mod on my computer and noticed that it is stereo channeled, so if the laptop has only the left or right channel on(or a mono speaker set to one channel), all you would hear is one track out of both of them.... it might be whats happening on your laptop anyways...
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#6 User is offline   SmartRutter 

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Posted 25 February 2006 - 03:04 PM

Maybe. Although on a few other MODs I such as Mario2.xm I heard absolutly nothing.

Attached File(s)

  • Attached File  Mario2.XM (0bytes)
    Number of downloads: 22

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#7 User is offline   Nedemai 

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Posted 25 February 2006 - 04:16 PM

Probably isn't what I said then....
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#8 User is offline   Revvy 

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Posted 25 February 2006 - 05:29 PM

I am trying to get Beige to test these. Evevryone bug him on IRC.
<+AFK> Bringing whisky to my mother is like irrigating a lake.

<+AFK> dormando's apathy is palpable.
* AFK palpates
<dormando> stop that

<Malwyn> undressing with revvy a little over a metre away. new definition of awkward.
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#9 User is offline   SmartRutter 

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Posted 07 March 2006 - 11:30 PM

While I was playing Weirdness Chapter 1 on my cousin's Mac OS X laptop awhile ago, whenever I moved the player it would just just say messages like "Me am stupid too" and "Random guessing will get you nowhere" when I wasn't even using an item.
Does anyone know why its doing this?
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#10 User is offline   ajs 

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Posted 09 March 2006 - 08:23 PM

Firstly, libmodplug is not the best written piece of software in the world. Remember that it used to be a Windows only, MFC-ridden application. Portability efforts have been concentrated on Linux and little (Intel) endian systems. OS X runs native binaries as strictly big (Motorala) endian (though I believe the architecture is capable of runtime endian switching). Anyway, if it doesn't work, we'll not be able to fix it without access to hardware.

I haven't talked to Exo about this, so don't take it to be a solution, but since 2.81 MZX has a new "modular" audio architecture. Adding support for another module playback library would be straightforward, assuming it has at least the features of Modplug. If somebody with a Mac and a bit of UNIX experience could confirm that a library like 'mikmod' worked better, we might be able to add compile-time support for it. I Am Not Exophase though, so I can't confirm he'd agree to this.

As for MZX bugs, the OS X version of MZX is not well tested. Please talk to either me or Exo for debugging tips.

--ajs
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#11 User is offline   GetDizzy 

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Posted 10 March 2006 - 01:52 AM

caveat: mikmod supports less formats. :o. of course, it supports all the major module formats, it just doesnt support obscure stuff that modplug supports like Jazz Jackrabbit Music and such. :D
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#12 User is offline   SmartRutter 

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Posted 14 March 2006 - 09:31 PM

even it if it supports less formats, as long as it it could work on my cousin's Mac OS X I'd be satisfied.
And what exact formats does it support?
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#13 User is offline   asgromo 

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Posted 15 March 2006 - 12:39 AM

SmartRutter, on Mar 14 2006, 04:31 PM, said:

And what exact formats does it support?

feast your eyes on the power of just looking this crap up =(
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#14 User is offline   ajs 

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Posted 18 March 2006 - 01:52 AM

Format support for alternative module libraries is less relevant now we have a gdm converter. Really, the only formats people use widely are XM, IT, MOD and S3M (and of course in the community GDM, which is converted to S3M). Mikmod is explicitly noted as having a Macintosh port on the link asgromo provided, so it should definitely work if that is indeed the problem with module playback.

If we could get a bit more information about why modplug isn't working, we could probably think about what to do.

--ajs
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#15 User is offline   SmartRutter 

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Posted 20 March 2006 - 11:40 PM

Could someone tell me where I can get mzx 2.81c for Mac OS X?
Because whenever I try loading worlds in mzx 2.81 it just crashes
and it gets really annoying.
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#16 User is offline   Terryn 

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Posted 20 March 2006 - 11:45 PM

here.
angelic stream - shed sanguine - ill-adapt - avis - para/lyser - renaissance - dead tangent - phosphene blur - birth breeds death - ________ - painted glass - lagniappe

<Exophase> HES STEALING MAH AIRSHIP!!!!!!11111111
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#17 User is offline   ajs 

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Posted 21 March 2006 - 08:54 AM

For what it's worth, I pulled in a new version of libmodplug (0.8) which contains some S3M endian fixes; with some luck, it'll repair the issues people are having on OS X with module playback.

I'll send my changes to Exo and I'm sure they'll be in 2.81d.

--ajs
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Posted 19 April 2006 - 02:30 AM

I just tried mzx2.81c for Mac OS X at my cousin's and it won't start.
all it said was:
Last login: Tue Apr 18 22:23:20 on ttyp1
/Users/bethrutt/Desktop/mzx281cosx/mzx281c; exit
Welcome to Darwin!
[Beth-Rutters-Computer:~] bethrutt% /Users/bethrutt/Desktop/mzx281cosx/mzx281c; exit
dyld: /Users/bethrutt/Desktop/mzx281cosx/mzx281c can't open library: /Users/ajs/dev/lib/libSDL-1.2.0.dylib  (No such file or directory, errno = 2)
Trace/BPT trap
logout
[Process completed]

Anyone know how to fix this?
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#19 User is offline   SmartRutter 

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Posted 01 May 2006 - 07:58 PM

It's been about a week or two since I last posted and there any reason why no one has answered my question yet?
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#20 User is offline   Spectere 

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Posted 01 May 2006 - 08:48 PM

Because almost nobody here uses Mac OS, perhaps?

If I remember correctly, that was listed as a known issue somewhere. Try searching for "/Users/ajs/dev/lib/libSDL-1.2.0.dylib" on the forums.
:)
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#21 User is offline   SmartRutter 

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Posted 01 May 2006 - 09:31 PM

I just searched it, but I didn't find anything.
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#22 User is offline   ajs 

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Posted 30 May 2006 - 02:03 AM

Sorry, please just use a libSDL dylib from a previous build (like b).

I can't debug MZX properly on OS X because it has an extremely badly broken linker, the SDL workaround isn't documented and I don't own a Mac. Oh yeah, and I do it all over SSH so I've never even seen it start.

--ajs (somebody buy him a mac)
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#23 User is offline   SmartRutter 

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Posted 30 May 2006 - 09:25 PM

ajs, on May 29 2006, 10:03 PM, said:

Sorry, please just use a libSDL dylib from a previous build (like b).

I can't debug MZX properly on OS X because it has an extremely badly broken linker, the SDL workaround isn't documented and I don't own a Mac. Oh yeah, and I do it all over SSH so I've never even seen it start.

--ajs (somebody buy him a mac)

OK. Thanks for answering my question. I'll tell my cousin that tomorrow.
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