
It's really happening
#31
Posted 28 July 2024 - 05:50 PM

#32
Posted 29 July 2024 - 08:01 PM

#33
Posted 30 July 2024 - 06:50 PM

#34
Posted 02 August 2024 - 07:07 PM

#35
Posted 10 August 2024 - 02:01 AM

#36
Posted 14 August 2024 - 09:09 PM

#39
Posted 26 August 2024 - 08:01 PM

#40
Posted 28 August 2024 - 04:36 AM
Dizzy
Vacek
DeadPhrog
Esdemo1
Noser
Zinfandel
H1
Inmate2993
Asgromo
Lachesis (wip)
Astral(wip)
BobPagt (wip)

#41
Posted 29 August 2024 - 02:28 AM

#42
Posted 03 September 2024 - 05:59 AM
You've definitely worked a lot faster than most do. My game is also about 210 boards, but after 7 years - not freakin' half a year!
#43
Posted 07 September 2024 - 03:44 AM
GET YOR GUEST BOARDS IN

#44
Posted 07 September 2024 - 06:11 PM

#45
Posted 07 September 2024 - 07:57 PM

#46
Posted 09 September 2024 - 05:58 AM
NoahSoft, on 07 September 2024 - 04:44 AM, said:
GET YOR GUEST BOARDS IN

That's good to hear. I know that long covid can be a rough one. A former coworker of mine - healthy, sporty guy in his early 30s, coudln't work full time anymore. Now, several years later, I talked to him and he said he's almost back to full time. But only almost. He'd get dizzy spells, tiredness and migraines if he worked too long or looked too much at computer screens. Hope you're getting back to 100%!
#47
Posted 16 September 2024 - 10:13 PM
MicMotorhead, on 09 September 2024 - 02:58 PM, said:
Yup, exact same situation with me, although I'm happy to say not any migraines or headaches. Also started teaching some IRL music lessons again so expect progress to stall out for a bit while my health catches up.

#48
Posted 17 September 2024 - 06:59 AM
#49
Posted 22 September 2024 - 07:15 PM

#50
Posted 23 September 2024 - 01:36 AM

#52
Posted 04 October 2024 - 09:34 PM

#53
Posted 05 October 2024 - 07:19 PM

#54
Posted 07 October 2024 - 04:10 AM

#55
Posted 09 October 2024 - 09:12 PM
in terms of connecting theres 27 boards that are isolated, but have some connections between them so thats not too bad. most of the 220 boards that link are all generally working and mostly done.

#56
Posted 13 October 2024 - 06:55 PM

#57
Posted 18 October 2024 - 07:36 PM
-Probably gonna be similar length to my other games, maybe a bit longer.
-The bulk of the game is connected with paths, loop arounds, advancement, convos, gameplay etc. gonna add more incidental convos, gags, lines of dialog, finish some engines etc. a decent amount to do here but probably over half done.
-1st act of story is done, gonna start working more on the rising action
-stopping to play Cybil!!!!

#58
Posted 18 October 2024 - 10:01 PM

Quite fortunate that working in MegaZeux is so easy that it's fun. Podcasts or music + MegaZeux editing is almost therapeutic.
#59
Posted 22 October 2024 - 12:00 AM
Game-wise, spent some more time play testing. the first 50% of the entire game is connected and playable. Definitely needs a bit of polish, but not too much. just 5 or 10 minutes on each board hiding Alpha/Beta robots, more dialog, more char edits etc.
Last real tough tasks are figuring out how to get to the ending and that's about it!

#60
Posted 23 October 2024 - 06:10 AM
NoahSoft, on 22 October 2024 - 01:00 AM, said:
Game-wise, spent some more time play testing. the first 50% of the entire game is connected and playable. Definitely needs a bit of polish, but not too much. just 5 or 10 minutes on each board hiding Alpha/Beta robots, more dialog, more char edits etc.
Last real tough tasks are figuring out how to get to the ending and that's about it!

"anal bum"

Took me a moment to figure out what you were trying to say.
Seriously though, what album is that? I'm curious.