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Ren'py or RPG Maker?

#1 User is offline   Baby Bonnie Hood 

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Posted 22 July 2016 - 10:42 AM

As the title says. Which one would be better for making a visual novel with little RPG battles between scenes?
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#2 User is offline   Dr Lancer-X 

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Posted 22 July 2016 - 11:27 AM

Probably RPG Maker. The question is whether it's easier to make VN scenes in RPG Maker or RPG battles in Ren'Py - and while I've seen plenty of (Japanese) RPG Maker games with VN scenes I haven't seen a lot of Ren'Py games with competent battle engines - you're definitely facing an uphill battle there.

Disclosure: I have never used RPG Maker, I've only played games using it. I've used Ren'Py.
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#3 User is offline   Exophase 

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Posted 22 July 2016 - 06:12 PM

I would think that if an engine can't pretty easily do VN style gameplay then it can't really do much of anything.
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#4 User is offline   Dr Lancer-X 

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Posted 22 July 2016 - 09:32 PM

Right, and I figure battle systems are enough work that if you only want simple battles it would be best going with a premade system that already comes with a lot of useful assets for creating those.
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#5 User is offline   GetDizzy 

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Posted 23 July 2016 - 05:41 AM

Don't know Ren'py at all but I agree with Lancer's statement on the face of it anyway.
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#6 User is offline   Baby Bonnie Hood 

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Posted 25 July 2016 - 01:29 PM

So, RPG Maker? While I agree, there is a deal breaker.

Ren'py is free, while RPG Maker is not.
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