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Verasev's Profile User Rating: -----

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The Junkyard (101 posts)
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User is offline May 21 2025 09:30 PM
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Member Title:
Member
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Not Telling Not Telling
Location:
Swamp country
Interests:
I like this thing called megazeux but no one i know has ever heard of it before.

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Topics I've Started

  1. Dark Citadel 2

    21 May 2025 - 01:13 AM

    Posted Image

    Dark Citadel 2
    ==============

    Controls Action
    ----------------------
    Arrow Keys Movement
    Space Talk/Activate
    Z Use Item
    X Magic Shot
    C Sword Slash
    Q/W Change Magic Type
    A/S Change Item Type

    Character Attributes (1 to 5)
    ----------------------------------------------
    Might: Base Sword damage = Might + 1
    Agility: Sword swing delay = 12 - (Agility x 2)
    Vitality: Maximum health = (Endurance + 1) x 25
    Logic: Base Magic damage = Logic + 1
    Insight: Magic shot delay = 12 - (Insight x 2)
    Charisma: Maximum mana = (Charisma + 1) x 25

    Level Exp Cost Max Health/Mana Bonus Sword/Magic Damage Skills
    ----------------------------------------------------------------------------------------------
    0 0 +0 +0 None
    1 500 +5 +1 None
    2 1000 +5 +1 None
    3 1500 +5 +1 Learn Charge Dash
    4 2000 +5 +1 None
    5 2500 +5 +1 None
    6 3000 +5 +1 Learn Charge Shot
    7 3500 +5 +1 None
    8 4000 +5 +1 None
    9 4500 +5 +1 Learn Phase Dash
    10 5000 +5 +1 None
    11 5500 +5 +1 None
    12 6000 +5 +1 Learn Triple Shot
    13 6500 +5 +1 None
    14 7000 +5 +1 None
    15 7500 +5 +1 None
    16 8000 +5 +1 None
    17 8500 +5 +1 None
    18 9000 +5 +1 None
    19 9500 +5 +1 None
    20 10000 +5 +1 None



    Final Sword Damage = (base sword damage x sword damage multiplier) + bonus sword damage.
    Final Magic Damage = (base magic damage x magic damage multiplier) + bonus magic damage.

    Sword Skills
    ------------
    Charge Dash: Hold down space bar to charge up, release to do a dash that stabs an enemy for high damage.
    Phase Dash: Charge dash makes you invincible during the dash.

    Magic Skills
    ------------
    Charge Shot: Hold down X to charge up, release to shoot an explosive magic shot that deals high damage.
    Triple Shot: You fire three shots in a 90-degree arc, including for charge shots.

    Swords
    ------
    Iron Sword: Base Sword damage x 2, costs 100 gelt.
    Mithril Sword: Base Sword damage x 3, costs 1000 gelt.
    Rune Sword: Base Sword damage x 4, costs 10000 gelt.

    Amulets
    -------
    Copper Amulet: Base Magic damage x 2, costs 100 gelt.
    Silver Amulet: Base Magic damage x 3, costs 1000 gelt.
    Gold Amulet: Base Magic damage x 4, costs 10000 gelt.

    Armor (Damage reduction = (Durability / 4)%)
    --------------------------------------------
    Leather Armor: 100 durability, costs 100 gelt.
    Chain Armor: 200 durability, costs 1000 gelt.
    Plate Armor: 300 durability, costs 10000 gelt.

    Rings (2 can be equipped at a time)
    -----------------------------------
    Troll Ring: Regain twice as much health from health orbs. Costs 2500 gelt.
    Mage Ring: Regain twice as much mana from mana orbs. Costs 2500 gelt.
    Golem Ring: Regain twice as much armor durability from armor orbs. Costs 2500 gelt.
    Vampire Ring: Regain a small amount of health every time you kill an enemy. Costs 5000 gelt.
    Serpent Ring: Immune to poison. Costs 2500 gelt.
    Eye Ring: Immune to paralysis. Costs 2500 gelt.
    Jeweled Ring: Gems are worth 50% extra gelt. Costs 5000 gelt.
    Scribe Ring: Gain 25% more experience. Costs 2500 gelt.
    Eagle Ring: Charge up your attacks twice as fast. Costs 2500 gelt.
    Thief Ring: Enemy drop chance x 1.5. Costs 2500 gelt.
    Alchemy Ring: Health Potions and Mana Potions restore 75% health and mana instead of 50%. Costs 5000 gelt.
    Infinity Ring: Fury Potions, Focus Potions, and Shield Potions last for 15 seconds. Costs 5000 gelt.

    Consumable Items (Maximum 9 of each)
    ------------------------------------
    Health Potion: Restores 50% of health. Costs 100 gelt.
    Mana Potion: Restores 50% of mana. Costs 100 gelt.
    Panacea Potion: Cures all negative status effects. Costs 50 gelt.
    Fury Potion: Sword damage x 2 for 10 seconds. Costs 100 gelt.
    Focus Potion: Magic damage x 2 for 10 seconds. Costs 100 gelt.
    Shield Potion: Immune to all damage and status effects for 10 seconds. Costs 250 gelt.

    Services
    --------
    Rest at an Inn: Restores 100% of mana, lets you level up if possible. Costs 25 gelt.
    Visit Healer: Restores 100% of health and cures all negative status effects. Cost 25 gelt.

    Things You Can Do
    -----------------
    Read a book: Can add story entries or monster entries to your lore book.
    Talk to townsfolk: Can add rumors to your lore book.

    Magic Books
    -----------
    Book of Elements: Fire (red), Air (yellow), Water (blue), Earth (green)
    Book of Spirits: Light (white), Dark (dark grey), Order (cyan), Chaos (purple)

    Pick Ups
    --------
    Health Orb (red): Restores 10% of health.
    Mana Orb (blue): Restores 10% of mana.
    Armor Orb (green): Restores 10% of armor durability.
    Copper Coin: Worth 1 gelt.
    Silver Coin: Worth 3 gelt.
    Gold Coin: Worth 5 gelt.
    Amethyst (Purple Gem): Worth 10 gelt.
    Aquamarine (Cyan Gem): Worth 30 gelt.
    Topaz (Yellow Gem): Worth 50 gelt.
    Ruby (Red Gem): Worth 100 gelt.
    Sapphire (Blue Gem): Worth 300 gelt.
    Emerald (Green Gem): Worth 500 gelt.
    Diamond (White Gem): Worth 1000 gelt.
    Red Key: Unlocks red doors.
    Yellow Key: Unlocks yellow doors.
    Green Key: Unlocks green doors.
    Cyan Key: Unlocks cyan doors.
    Blue Key: Unlocks blue doors.
    Purple Key: Unlocks purple doors.

    Enemy Projectiles
    -----------------
    Arrow (Brown Enemy Bullet): 8 damage.
    Magic Blast (Yellow Neutral Bullet): 8 damage.
    Fireball (Red Fireball): 16 damage, leaves behind burning fire.
    Ice Ball (Cyan Robot): 16 damage, causes paralysis.
    Venom Ball (Green Robot): 16 damage, causes poison.
    Death Ball (Purple Robot): 32 damage, causes poison, causes paralysis.
    Seeker (Purple Ghost): 8 damage, homes in on player, destroyed by magic shots.
    Greater Seeker (Purple Robot): 16 damage, homes in on player, destroyed by 4 magic shots.
    Bouncing Orb (Cyan Runner): 32 damage, bounced off wall, destroyed by 4 magic shots.
    Bomb: 8 to 32 damage, explodes after a few moments.
    Explosive Fireball: 32 damage, explodes into 4 fireballs on impact (usually hitting the player for another 16 damage).
    Red Laser Beam: 16 damage, fires a hit-scan beam.
    Cyan Freeze Beam: 16 damage, fires a hit-scan beam that causes paralysis.
    Purple Death Beam: 32 damage, fires a hit-scan beam, causes poison, causes paralysis.

    Monster Types
    -------------
    Giant Spider
    White Widow
    Fallen Squire
    Fallen Knight
    Cult Magus
    Cult Sorcerer
    Dark Priest
    High Priest
    Fire Imp
    Ice Imp
    Clawed Behemoth
    Blood Behemoth
    Chaos Demon
    Uber Demon
    Vampire Bat
    Hell Bat
    Steam Automaton
    Tempest Automaton
    Fiery Jack
    Rotten Jack
    Werewolf Berserker
    Werewolf Shaman
    Toxic Ooze
    Paralytic Ooze
    Evil Eye
    Doom Gazer
    Shambling Zombie
    Plague Zombie
    Necromantic Lich
    Arch Lich
    Skeleton Archer
    Skeleton Mage
    Ghostly Specter
    Death Specter
    Goblin Skulker
    Goblin Bomber
    Stone Golem
    Crystal Golem
    Wind Vortex
    Arcane Vortex
    Swamp Fiend
    Swamp Horror
    Ripper Fish
    Ripper Mutant
    Rogue Archer
    Rogue Assassin
    Sand Worm
    Abyssal Worm
    Serpentine Wyrm
    Draconic Wyrm
    Fungal Ambusher
    Fungal Sporelord
  2. Skeletons!

    14 April 2025 - 11:48 PM

    Bones, lots of bones, everywhere, bones dancing, bones singing, piles of jagged bones, animal bones, dem bones, dem bones.

    You investigate a pile. Horrible! A 2004 era Something Awful meme you'd forgotten until now.

    Build a bone house, build a bone life, bone your wife, get boned by life. This is great poetry and I'm proud to have made it.

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