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Report ID 767 Title Switch port: GL renderers cause system crash on exit
Product MegaZeux Bugs Status UNFILED (Severity 0 - None Assigned)
Version 2.92 Fixed in -
Introduced In Version 2.92Operating System Nintendo Switch

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Report ID #767: Switch port: GL renderers cause system crash on exit

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Lachesis 

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Posted 25 April 2019 - 10:33 PM

The GL renderers work fine on the Switch port, but after exiting MegaZeux the system will crash. The reason for this is currently unknown. This does not affect the softscale renderer, which internal to SDL is pretty much identical to the opengl1 renderer.

As a workaround, the GL renderers have been disabled for release builds.
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