Pressing Alt-T from the editor, starting a world at the first board from the title screen, and using a one-way whirlpool/stairs/cave all have the behavior of landing the Player on wherever the destination board happens to already have a Player tile. While this can be a footgun in worlds that permit backtracking, it's useful when creating linear one-way trips.
I'd like to request a variant of the TELEPORT PLAYER Robotic command that shares this behavior instead of requiring an explicit destination coordinate.
My use case is to improve the Gravver global robot, which uses a board-name-string convention to advance the player to the "next" board whenever a level is solved. In the current implementation, every board has to reserve the same coordinate as a landing pad to make this work. With the requested feature, each board could include its own independent start position in a straightforward way.
| Report ID | 860 | Title | Coordinateless teleport from Robotic |
| Product | MegaZeux Feature Requests | Status | UNFILED (Severity 0 - None Assigned) |
| Version | - | Fixed in | - |
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Report ID #860: Coordinateless teleport from Robotic
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