Designing 2D Graphics in the Japanese Games Industry
Figure this might be interesting to a few people here, information about the tools used back in the day to design all the sprite graphics we love so much.
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Designing 2D Graphics in the Japanese Games Industry
#2
Posted 19 November 2018 - 10:51 PM
Totally!! Thanks!
Currently working on Servo for MegaZeux, I hope to complete it by the middle of 2015? Who knows...
"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you’re a mile away and you have their shoes."
-Jack Handey
"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you’re a mile away and you have their shoes."
-Jack Handey
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