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Feoramund's Profile User Rating: -----

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Newbie
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Twitter  Feoramund
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Website URL  http://github.com/Feoramund

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Posts I've Made

  1. In Topic: Cybil

    29 October 2024 - 07:38 PM

    I had some time over the weekend to give this game a go. I made it as far as
    Spoiler
    I might pick it up again when I have time, but here's what I want to note:

    1. The window borders looked glitchy to me. I'm not sure if this is a problem on my end.
    Attached File  glitchy_borders.png (4.38K)
    Number of downloads: 352

    2. There was an odd glyph in use for the e-mail `@` here.
    Attached File  email_at.png (4.7K)
    Number of downloads: 349

    3. Brambleberries don't mention that they lower moxy in this screen.
    Attached File  note_bramble_moxy.png (8.65K)
    Number of downloads: 333

    4. Enemy names look incomplete.
    Attached File  note_npc_name.png (8.13K)
    Number of downloads: 352

    5. I found a handful of typos.
    Attached File  typo_a_wonder.png (5.7K)
    Number of downloads: 335
    Attached File  typo_enought.png (5.93K)
    Number of downloads: 319
    Attached File  typo_flovery.png (7.8K)
    Number of downloads: 358
    Attached File  typo_news.png (9.62K)
    Number of downloads: 349
    Attached File  typo_op.png (6.46K)
    Number of downloads: 339
    Attached File  typo_shiled.png (9.17K)
    Number of downloads: 316
    Attached File  typo_you_sister.png (9.95K)
    Number of downloads: 348

    Spoiler


    7. The conversation with Ronja felt a bit unusual. There's no introduction, but you both know each other's names despite being apparent strangers. That's the sense I got from the conversation.

    8. A lack of sound or music in the intro/start screen felt strange given how much music I downloaded. I think I expected at least something to hear before I started playing and on the start screen. The music's not bad though, once I got into the game.

    9. I'm still not sure yet what the purpose of the inn or sleeping is. I was able to exhaust my skill on a couple different builds, but I haven't found out how to recharge it. Any time I try sleeping, it says I don't feel tired yet. Maybe I haven't played long enough yet. It seems like health recovery is mostly balancing +moxy/-health with +health/-moxy items.

    10. Battles seem difficult to skillfully handle. There is attacking and dodging, but not much else from what I've seen. I might need to pry into this more, but it seems like attacking most of the time is optimal. I haven't had dodging work too often in my favor, even when waiting after the enemy does its little initiative dance. My hope is that more important battles have something else going for them. Turn-based attack-masher battle systems are a let down to me.


    That said, I think I'll give this another go when I get some time. Some of the music is catchy. I'll post another update if I find anything else of note. Good work so far though. I like the user interface with the avatar in the side; it's reminiscent to me of a couple old DOS games.
  2. In Topic: Game Journal: "Cybil"

    14 October 2024 - 03:37 AM

    View PostMicMotorhead, on 13 October 2024 - 10:14 PM, said:

    Yup, it really is. Almost done implementing music. It got so confusing that I think I want to make a spreadsheet to count how many times each track has been used and which tracks are tied to
    specific areas.


    That's a fine idea. Depending on which area uses what song, you could mix it up too, so it's not all one song for an extended time then a bunch of random songs.
  3. In Topic: Whatever Happened to the CV_Shrine?

    11 August 2024 - 04:15 AM

    Lachesis, on 10 August 2024 - 09:30 PM, said:

    Thanks. I uploaded all of the graa music I was able to recover from those Wayback URLs, as well as the missing MenTaLguY track. Someone else should probably verify they're all intact just in case (I didn't personally check every single one of them).

    Still missing:
    • graa-final.mp3
    • graa-timebomb.mp3
    • graa-real.mp3
    • graa-heven.it (Wayback claims to have this one, but the download breaks for me.)
    • graa-ct32final.ogg
    • zhaytee-cv_film_story.mp3



    I wasn't able to get those either, so it looks like you got as far as I did. Always nice to see stuff like this being kept alive.

    All the songs I've downloaded play just fine though, so they seem to be bitwise intact.
  4. In Topic: Screenshot editor trouble

    05 August 2024 - 01:19 AM

    I can confirm this. Here's the broken screenshot image: https://www.digitalm...s/2822/8627.png
  5. In Topic: Whatever Happened to the CV_Shrine?

    03 August 2024 - 10:22 PM

    Awesome! I was really interested in having a listen to these, so I went digging through the Archive myself. I found two captures that have more songs that aren't even available on the restored version you have here on digitalMZX. Have a look!

    https://web.archive....ance/cv_shrine/
    https://web.archive....ance/cv_shrine/

    I was able to get a lot of the graa- files and mental-cv_heven.s3m.

    The songs by MenTaLguY are the best in my opinion.

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