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Maxim's Profile User Rating: ****-

Reputation: 5 Good
Group:
Members
Active Posts:
1,264 (0.16 per day)
Most Active In:
The Junkyard (439 posts)
Joined:
09-October 00
Profile Views:
60,701
Last Active:
User is offline Sep 19 2022 01:53 AM
Currently:
Offline

My Information

Member Title:
Dismember
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male
Location:
Kyrgyzstan

Contact Information

E-mail:
Click here to e-mail me
AIM:
AIM  spectrum ripper
Website URL:
Website URL  http://

Previous Fields

Posts I've Made

  1. In Topic: Doomsday Dream Legend 25th

    31 August 2022 - 07:42 PM

    Beat it. Final time was 12:22. The version I finished was 1.3 since I already had a large time investment in a game when 1.4 came out. But that means I have a reason to replay it soon.
  2. In Topic: Doomsday Dream Legend 25th

    24 August 2022 - 10:35 AM

    I've found a few very minor issues. The piano in the cafe's 5 turns into a ^ when you view the sign below it. The new play time display has a few issues that could very quickly be fixed with a few bytes of code. Sorry these reports aren't more helpful. I'm enjoying the game enough that I'm opposed to dissecting it in the editor and spoiling the surprise of some new addition or another.
  3. In Topic: Doomsday Dream Legend 25th

    21 August 2022 - 04:59 AM

    The proper way to capture a play time is messy and would require all kinds of exceptions. A general rule is each mzx_speed is around twice as fast as the previous. Speeds 2, 3, and 4 are approximately 62, 30, and 15 cycles per second, if I'm remembering right. You could get a "good enough" result by playing with those numbers.
  4. In Topic: Doomsday Dream Legend 25th

    20 August 2022 - 03:15 AM

    I couldn't replicate it either. No idea what happened.
  5. In Topic: Doomsday Dream Legend 25th

    19 August 2022 - 11:59 PM

    View PostDDCecil, on 19 August 2022 - 10:26 AM, said:

    Thanks for the kind words! 1.3 should be uploaded soon (next day or so), with better battle/status menus and more fixes (the final enemies have some attacks that will screw up your stats permanently, still fixing the occasion graphical glitch).

    The pala fountain's text box has a small glitch if the amount you have is over 9999.

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