Eh, I have more than enough RAM in my main system. I think I'm going to make a MegaZeux epic set on a single 32767x32767 board just to spite everyone (actually, I think we all know that would never happen...Spectere, finishing a game? lololol).
I do like the error message that 9.mzx generates. Very classy.
Edit: Hey Lachesis, try doing an "ls /usr/bin/powerpc*" and see if the PowerPC toolchain is installed on your system. My iMac is currently running Leopard, has Xcode 3.1.4, and based on what I'm seeing, I can do a 4-way Universal binary on this system. As long as you're running Leopard and are using a version of Xcode under 4, you should be able to do so as well, unless Apple crippled the Intel release of Xcode.
I can say with 100% certainty that I can't create PowerPC binaries from Lion, though. I might be able to lipo them into a Universal Binary, but I definitely can't build them out of the box.
Edit 2: Universal binary:
http://dev.spectere....al-20120618.dmg
As an added bonus, all of the required dylibs are bundled in the .app and are referenced properly, so this is a standalone build that will work with both PowerPC and Intel Macs with no fooling around required (it's a bit of a process, but I have noted all of the steps).
The only catch -- and this is hardly an issue at this time -- is that it is not compiled for 64-bit PPC or x86-64. I don't feel that ppc64 is a worthwhile time investment to bother with, plus I doubt that the G5 is half as popular as the 32-bit G4. As for x86-64, I believe the reason that failed to run was because I inadvertently broke SDL in order to get it to compile. libogg, libvorbis, and libpng should all be fine, as they all compiled gracefully, but SDL is kind of a big deal in this case.
I don't consider it to be a big deal at this time, since x86 applications work perfectly fine on Lion, and I can't see that changing any time soon. I'll try to fix it properly (I didn't try too hard and, obviously, my fix wasn't tested at all) but that'll have to happen tomorrow at the earliest, since I needs me sleeps.
One other idea that I had is to try and lipo the PPC binaries from my iLamp with x86/x86-64 binaries generated with from my Air. I can't see why that wouldn't work.
Also, note that this build is based on the latest git snapshot. When I get home from work tomorrow I'll make a build of 2.84.
This post has been edited by Spectere: 18 June 2012 - 06:02 AM