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Report ID 806 Title The keyboard reference remains white if no world is loaded
Product Archived MegaZeux Bugs Status Fixed (Severity 1 - Low)
Version 2.92d Fixed in 2.92e
Introduced In Version 2.82bOperating System All

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Report ID #806: The keyboard reference remains white if no world is loaded

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Spectere 

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Posted 13 May 2020 - 11:06 PM

If a world is not loaded in MegaZeux/MZXRun (due to the user pressing ESC on the initial "load world" dialog) the keyboard reference on the bottom of the screen remains a solid white rather than flashing like it normally would.
:)


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Lachesis 

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Posted 14 May 2020 - 12:12 AM

Updating status to: Fixed
Updating severity to: 1 - Low
Issue fixed in: GIT
Updating Introduced In Version to: 2.82b

This is because the title message is drawn using the scroll color (game.c line 108) which is only cycled when a world is active (game_update.c line 87). Fixed in GIT 067711ef.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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Lachesis 

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Posted 14 May 2020 - 12:20 AM

Issue fixed in: 2.92e
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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Terryn 

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Posted 16 January 2021 - 07:14 PM

Moving to: Archived MegaZeux Bugs


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