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Free Hero Mesh puzzle game engine

#1 User is offline   zzo38 

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Posted 28 March 2021 - 03:30 AM

Free Hero Mesh is a free open source implementation of Everett Kaser's "MESH" (Hero Hearts, Hero Defiant, Falling Hero, etc) puzzle game engine, with many new features, corrected bugs (except those needed for compatibility), etc. It is far from complete, although it can run nearly all of the levels in most puzzle sets I have tried, and it is already 10x better than the original (in my opinion). Free Hero Mesh has its own programming language that you can use to define your own classes of objects.

Everett Kaser's puzzle sets are not included; they are copyright and you will have to pay Everett Kaser for them. However, other people have made their own puzzle sets, and some of them you can find are available for free. (You must then convert them, using the included "mbtofhm" program.) You can also make up your own puzzles in Free Hero Mesh.

Binaries are not available at this time; it is only the source codes so far, although the program does work if it is compiled.

Fossil repositories are available:
  • Main
  • Mirror (updated less often than the main repository)

A git-fast-export file is available upon request, in case you prefer git rather than fossil. There is also a NNTP for discussing it.

If you have any suggestions, feature requests, questions, complaints, bug reports, patches, etc, please most a message about it. (You may post here, or on the NNTP. Using the NNTP is preferred.)

This post has been edited by zzo38: 28 March 2021 - 04:24 AM

In Capitalist America, law violates YOU!

"Potion of Confusing": Solve all the puzzles, hold second one as you hold a pencil, and save gibbering mouthers from the king's army.

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