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MegaZeux 2.91j believe it or not many of these bugs existed before 2.90,

#1 User is offline   Lachesis 

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Posted 20 February 2019 - 09:21 PM

MegaZeux 2.91j

Release Info

Here's a huge collection of bugfixes and a couple of features that needed to be split off from 2.92.

Features: every release has an HTML copy of the help file now, the editor keeps separate board/overlay/vlayer buffers now, and anyone who still uses scrolls/sensors can view their info in the counter debugger. The global volume settings use an exponential curve now, range from 0 to 10, and have updated UI elements.

Fixes in this release include: the updater won't complain about mzx_help.fil anymore, the NDS and 3DS ports have keyboards that work again, several bugs that would lead to worlds/saves with "Robot # does not exist on board #" errors have been fixed, and several crashes have been fixed.

Complete Changelog


Credits

Contributors:

Lachesis - Developer, maintainer
Dr. Lancer-X - Developer (layer rendering)
asiekierka - Developer (3DS port)
Terryn - Help file, testing
Spectere - Darwin binaries, MSVC/Xcode
Insidious - Ubuntu binaries


>>Download MegaZeux 2.91j<<

Windows x64 Windows x32 Mac OS X Ubuntu AMD64 Ubuntu i386 Debian AMD64 Debian i386 Nintendo DS Nintendo 3DS Nintendo Wii PlayStation Portable Source code

Or, on Windows, you can press U or F7 on the title screen to run MegaZeux's built-in updater.

>>Useful Links<<



>>Features Added in 2.90+<<


This post has been edited by Lachesis: 23 February 2019 - 08:55 PM
Reason for edit: Added link to Mac build.

"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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#2 User is offline   Graham 

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Posted 21 February 2019 - 05:34 AM

Outstanding! I posted it to Facebook.
Currently working on Servo for MegaZeux, I hope to complete it by the middle of 2015? Who knows...

"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you’re a mile away and you have their shoes."
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#3 User is offline   Graham 

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Posted 21 February 2019 - 06:55 AM

Great work Lachesis, thanks! I love these fixes and additions.
Currently working on Servo for MegaZeux, I hope to complete it by the middle of 2015? Who knows...

"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you’re a mile away and you have their shoes."
-Jack Handey
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#4 User is offline   Lachesis 

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Posted 23 February 2019 - 08:56 PM

The Mac build is now up.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
0

#5 User is offline   Old-Sckool 

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Posted 28 February 2019 - 01:41 PM

the the increase in range for the audio update seems decent, but what if you made it so that we could turn the audio up to 11?
<Nadir> mzxers don't make GAMES, usually
<phthalocyanine> they make experiences.
<Nadir> demos, more like
<Nadir> a glimpse into what could have been if mzx wasn't such a bore to work with
<Nadir> actually, i'm being unfair
<Nadir> i would have made mzx games if it was capable of running on more than 20 computers worldwide in 1998
<Nadir> >:D

<%Alice> functor
<%nooodl> i hear C++ has a thing called functors and they're completely different from Haskell functors...
<rorirover> the result is the most horrid thing in C++, it's basically black magic and it transforms any code you're writing into some eldritch monstrosity
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#6 User is offline   Lachesis 

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Posted 28 February 2019 - 10:06 PM

View PostOld-Sckool, on 28 February 2019 - 06:41 AM, said:

the the increase in range for the audio update seems decent, but what if you made it so that we could turn the audio up to 11?

Posted Image
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
0

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