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Report ID 415 Title UI to swap shaders at runtime; ability to choose shader in game.cnf
Product Archived Requests Status Implemented (Severity 1 - Low)
Version 2.90 Fixed in 2.90

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Report ID #415: UI to swap shaders at runtime; ability to choose shader in game.cnf

#1 User is offline  
asgromo 

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Posted 07 January 2012 - 01:09 AM

Pretty sure i'm not the only person who thinks it's jarring to read that GLSL is the highest quality and best performing renderer, naively enable it, and get something that looks totally different from traditional MegaZeux. Why not use simple.frag or something?


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#21 User is offline  
Lachesis 

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Posted 30 August 2013 - 01:47 PM

Hi! Sorry I haven't been paying much attention. I do like the new hqscale a lot more than the old one. Pulled.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

#22 User is offline  
Lachesis 

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Posted 19 January 2014 - 11:05 AM

Updating status to: Flagged For Future Version

Not happening until 2.85, so...
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

#23 User is offline  
Lachesis 

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Posted 17 June 2017 - 03:53 AM

Updating status to: Awaiting Feedback

The ability to do this in runtime was added a while ago. The question is whether or not this should be allowed in the game config file. Opinions?
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

#24 User is offline  
Lachesis 

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Posted 17 June 2017 - 03:56 AM

Updating version to: 2.90b
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

#25 User is offline  
Lachesis 

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Posted 25 February 2019 - 08:25 AM

Updating status to: Implemented
Updating version to: 2.90
Issue fixed in: 2.90

Future additions to shader functionality should have their own feature requests.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

#26 User is offline  
Lachesis 

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Posted 25 February 2019 - 08:45 AM

Moving to: Archived Requests


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