Ice
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Ice # 25 ![]() | |
Robotic name | Ice
|
Default color | c3b (cyan on dark cyan)
|
Default param | 0 |
ID char | 0 (#25) |
ID anim. colors | Ice animation (#160-#163) |
Attributes | Floor Active |
Effect when stood on |
Player is moved south |
Ice is a MegaZeux built-in element. Ice is a special floor: whenever the Player starts the cycle standing on Ice, they will be moved in the previous direction they moved in (as indicated by PLAYERLASTDIR). If the previous moved direction is unset (PLAYERLASTDIR is 0), for example after entering a board through an entrance, Ice will not move the Player. This movement effect does not affect anything aside from the Player.
If a Fire is placed on top of Ice, it will melt the Ice into a Still Water and be extinguished immediately. Ice can not be overwritten with Floor or Fire by an Explosion.