Bomb

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Bomb # 36 Id36.png
Robotic name Bomb
Default color 8
Default param p00 (select)
ID char 11 (#36)
Attributes Pushable: all
Explode when bombed
Effect when
touched
See below

Bomb (ID 36, Bomb) is a built-in item. When touched by the Player, if the board setting Collect bombs is enabled, it will give the Player 1 LOBOMB or 1 HIBOMB. If Collect bombs is disabled, it will turn into a Lit Bomb.

Behavior

When a Bomb's parameter is p00, it is a low strength bomb, and when its parameter is p01, it is a high strength bomb. Out-of-range parameters behave differently depending on the context.

Collect bombs enabled

When collected by the Player, if the board setting Collect bombs is enabled, a low strength Bomb will play SFX 6 (Lo Bomb) and give 1 LOBOMBS. A high strength or out-of-range Bomb will play SFX 7 (Hi Bomb) and give 1 HIBOMBS. The collected Bomb will become a Space and the Player will be moved on top of the new Space.

Collect bombs disabled

When Collect bombs is disabled, collecting a low strength Bomb will turn it into a low strength Lit Bomb. Collecting a high strength Bomb will turn it into a high strength Lit Bomb. SFX 33 (Place Lo) will be played regardless of the Bomb type.

In this case, Bombs with out-of-range parameters are treated as low strength when parameter MODULO 2 is 0 and as high strength when parameter MODULO 2 is 1.

Detonate effect

When detonated by a Potion or Ring, a low strength Bomb will become an Explosion with a radius of 2. A high strength or out-of-range Bomb will become an Explosion with a radius of 4.

ZZT connection

In ZZT, the equivalent element to Bomb is zzt:Bomb. ZZT Bombs can't be collected and are always lit when touched by the Player.