Breakaway
Jump to navigation
Jump to search
Breakaway # 6 ![]() | |
Robotic name | Breakaway
|
Default color | none |
Default param | 0 |
ID char | 177 (#6) |
Attributes | Break when shot Break when bombed |
A Breakaway (ID 6, Breakaway
) is a generic breakable wall type. It is like a regular wall except that it will be destroyed when shot with a Bullet or bombed by an Explosion, revealing whatever floor was beneath it.
ZZT connection
In ZZT, the equivalent element to Breakaway is zzt:Breakable.