Forest: Difference between revisions
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[[Forest]] (ID 65, <code>Forest</code>) is a [[built-in]] [[terrain]]. It is wall type with the default char 178 and color 2 by default. When touched by the [[Player]], the Forest will turn into a [[Floor]] of the same color (or a [[Space]] if the board setting [[Forest to floor]] is unset), move the Player onto the new Floor or Space, and play [[SFX]] 13. | [[Forest]] (ID 65, <code>Forest</code>) is a [[built-in]] [[terrain]]. It is wall type with the default char 178 and color 2 by default. When touched by the [[Player]], the Forest will turn into a [[Floor]] of the same color (or a [[Space]] if the board setting [[Forest to floor]] is unset), move the Player onto the new Floor or Space, and play [[SFX]] 13. | ||
== ZZT connection == | |||
In [[ZZT]], the equivalent element to Forest is [[zzt:Forest]]. | In [[ZZT]], the equivalent element to Forest is [[zzt:Forest]]. | ||
Latest revision as of 06:28, 13 June 2025
| Forest # 65 | |
| Robotic name | Forest
|
| Default color | 2 |
| Default param | none |
| ID char | 178 (#65) |
| Effect when touched |
Become Space or Floor, move Player |
Forest (ID 65, Forest) is a built-in terrain. It is wall type with the default char 178 and color 2 by default. When touched by the Player, the Forest will turn into a Floor of the same color (or a Space if the board setting Forest to floor is unset), move the Player onto the new Floor or Space, and play SFX 13.
ZZT connection
In ZZT, the equivalent element to Forest is zzt:Forest.