Normal: Difference between revisions

From MZXWiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 9: Line 9:
[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]]
[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]]


A [[Normal]] (ID 1, <code>Normal</code>) is a [[built-in]] [[terrain]]. It is a generic wall type that uses char 178 by default.
[[Normal]] (ID 1, <code>Normal</code>) is a [[built-in]] [[terrain]]. It is a generic wall type that uses char 178 by default.


This terrain is mildly infamous due to yellow Normals having been the default board border in [[ZZT]].
This terrain is mildly infamous due to yellow Normals having been the default board border in [[ZZT]].

Revision as of 10:20, 31 May 2025

Normal # 1 Id1.png
Robotic name Normal
Default color none
Default param none
ID char 178 (#1)

Normal (ID 1, Normal) is a built-in terrain. It is a generic wall type that uses char 178 by default.

This terrain is mildly infamous due to yellow Normals having been the default board border in ZZT.

ZZT connection

In ZZT, the equivalent element to Normal is zzt:Normal