Normal: Difference between revisions
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(Redirected page to Terrain#Normal) Tag: New redirect |
m (Removed redirect to Terrain#Normal) Tag: Removed redirect |
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{{ID | |||
|name = Normal | |||
|id = 1 | |||
|robotic = Normal | |||
|color = none | |||
|param = none | |||
|idchar = 178 | |||
}} | |||
[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]] | |||
[[ | '''Normal''' (ID 1, <code>Normal</code>) is a [[built-in]] [[terrain]]. It is a generic wall type that uses char 178 by default. | ||
This terrain is mildly infamous due to yellow Normals having been the default board border in [[ZZT]]. | |||
===ZZT connection=== | |||
In [[ZZT]], the equivalent element to Normal is [[zzt:Normal]] | |||
Revision as of 23:49, 30 May 2025
| Normal # 1 | |
| Robotic name | Normal
|
| Default color | none |
| Default param | none |
| ID char | 178 (#1) |
Normal (ID 1, Normal) is a built-in terrain. It is a generic wall type that uses char 178 by default.
This terrain is mildly infamous due to yellow Normals having been the default board border in ZZT.
ZZT connection
In ZZT, the equivalent element to Normal is zzt:Normal