Template:ID: Difference between revisions
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m (Adjust row vertical padding.) |
m (why is this so awful) |
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| Line 51: | Line 51: | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap; background: #ccddf8 none; padding: 5px;" | '''ID damage''' | | style="white-space: nowrap; background: #ccddf8 none; padding: 5px;" | '''ID damage''' | ||
| style="width:15em; padding: 5px;" | {{{iddamage}}} }} {{#if:{{{idanim_chars|}}}| | | style="width:15em; padding: 5px;" | {{{iddamage}}} }} {{#if:{{{idanim_chars|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. chars''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. chars''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_chars}}} }} {{#if:{{{idanim_colors|}}}| | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_chars}}} }} {{#if:{{{idanim_colors|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. colors''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. colors''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_colors}}} }} {{#if:{{{score|}}}| | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_colors}}} }} {{#if:{{{score|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="Score when shot by player">Score</abbr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="Score when shot by player">Score</abbr>''' | ||
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|- | |- | ||
| | | | ||
{{#if:{{{floor|}}}{{{active|}}}{{{enemy|}}}{{{entrance|}}}{{{pushable|}}}{{{hurt_touch|}}}{{{break_shot|}}}{{{break_bombed|}}}{{{explode_bombed|}}}| | {{#if:{{{floor|}}}{{{active|}}}{{{enemy|}}}{{{entrance|}}}{{{pushable|}}}{{{hurt_touch|}}}{{{break_shot|}}}{{{break_bombed|}}}{{{explode_bombed|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''Attributes''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''Attributes''' | ||
| Line 83: | Line 83: | ||
}} {{#if:{{{explode_bombed|}}}| | }} {{#if:{{{explode_bombed|}}}| | ||
<abbr title="A_EXPLODE, explosion is always p40">Explode when bombed</abbr><br> | <abbr title="A_EXPLODE, explosion is always p40">Explode when bombed</abbr><br> | ||
}} }} {{#if:{{{effect_stood|}}}| | }} }} {{#if:{{{effect_stood|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_AFFECT_IF_STOOD">Effect when stood on</attr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_AFFECT_IF_STOOD">Effect when stood on</attr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_stood}}} }} {{#if:{{{effect_touch|}}}| | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_stood}}} }} {{#if:{{{effect_touch|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_ITEM">Effect when touched</attr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_ITEM">Effect when touched</attr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_touch}}} }} {{#if:{{{special_stood|}}}| | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_touch}}} }} {{#if:{{{special_stood|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_STOOD">Special when stood on</attr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_STOOD">Special when stood on</attr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_stood}}} }} {{#if:{{{special_pushed|}}}| | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_stood}}} }} {{#if:{{{special_pushed|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_PUSH">Special when pushed</attr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_PUSH">Special when pushed</attr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_pushed}}} }} {{#if:{{{special_shot|}}}| | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_pushed}}} }} {{#if:{{{special_shot|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_SHOT">Special when shot</attr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_SHOT">Special when shot</attr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_shot}}} }} {{#if:{{{special_bombed|}}}| | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_shot}}} }} {{#if:{{{special_bombed|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_BOMBED">Special when bombed</attr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_BOMBED">Special when bombed</attr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_bombed}}} }} | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_bombed}}} }} | ||
|} | |} | ||
Revision as of 09:49, 29 May 2025
Template for data panels for thing pages.
{{ID
|name =
|id =
|robotic =
|color =
|param =
|idchar =
|iddamage =
|idanim_chars =
|idanim_colors =
|score =
|floor =
|active =
|enemy =
|entrance =
|pushable = any, N/S, or E/W
|hurt_touch =
|break_shot =
|break_bombed =
|explode_bombed =
|effect_stood =
|effect_touch =
|special_stood =
|special_pushed =
|special_shot =
|special_bombed =
}}
|
| {{{name}}} # {{{id}}} | |
| Robotic name | {{{robotic}}}
|
| Default color | {{{color}}} |
| Default param | {{{param}}} |
| ID char | {{{idchar}}} (#{{{id}}}) |