Template:ID: Difference between revisions

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m (Adjust row vertical padding.)
m (why is this so awful)
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|- valign="top"
|- valign="top"
| style="white-space: nowrap; background: #ccddf8 none; padding: 5px;" | '''ID damage'''
| style="white-space: nowrap; background: #ccddf8 none; padding: 5px;" | '''ID damage'''
| style="width:15em; padding: 5px;" | {{{iddamage}}} }} {{#if:{{{idanim_chars|}}}|
| style="width:15em; padding: 5px;" | {{{iddamage}}} }} {{#if:{{{idanim_chars|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. chars'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. chars'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_chars}}} }} {{#if:{{{idanim_colors|}}}|
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_chars}}} }} {{#if:{{{idanim_colors|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. colors'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. colors'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_colors}}} }} {{#if:{{{score|}}}|
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_colors}}} }} {{#if:{{{score|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="Score when shot by player">Score</abbr>'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="Score when shot by player">Score</abbr>'''
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|-
|-
|
|
{{#if:{{{floor|}}}{{{active|}}}{{{enemy|}}}{{{entrance|}}}{{{pushable|}}}{{{hurt_touch|}}}{{{break_shot|}}}{{{break_bombed|}}}{{{explode_bombed|}}}|
{{#if:{{{floor|}}}{{{active|}}}{{{enemy|}}}{{{entrance|}}}{{{pushable|}}}{{{hurt_touch|}}}{{{break_shot|}}}{{{break_bombed|}}}{{{explode_bombed|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''Attributes'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''Attributes'''
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}} {{#if:{{{explode_bombed|}}}|
}} {{#if:{{{explode_bombed|}}}|
<abbr title="A_EXPLODE, explosion is always p40">Explode when bombed</abbr><br>
<abbr title="A_EXPLODE, explosion is always p40">Explode when bombed</abbr><br>
}} }} {{#if:{{{effect_stood|}}}|
}} }} {{#if:{{{effect_stood|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_AFFECT_IF_STOOD">Effect when stood on</attr>'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_AFFECT_IF_STOOD">Effect when stood on</attr>'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_stood}}} }} {{#if:{{{effect_touch|}}}|
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_stood}}} }} {{#if:{{{effect_touch|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_ITEM">Effect when touched</attr>'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_ITEM">Effect when touched</attr>'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_touch}}} }} {{#if:{{{special_stood|}}}|
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_touch}}} }} {{#if:{{{special_stood|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_STOOD">Special when stood on</attr>'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_STOOD">Special when stood on</attr>'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_stood}}} }} {{#if:{{{special_pushed|}}}|
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_stood}}} }} {{#if:{{{special_pushed|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_PUSH">Special when pushed</attr>'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_PUSH">Special when pushed</attr>'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_pushed}}} }} {{#if:{{{special_shot|}}}|
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_pushed}}} }} {{#if:{{{special_shot|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_SHOT">Special when shot</attr>'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_SHOT">Special when shot</attr>'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_shot}}} }} {{#if:{{{special_bombed|}}}|
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_shot}}} }} {{#if:{{{special_bombed|}}}|<nowiki />
{{!}}- valign="top"
{{!}}- valign="top"
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_BOMBED">Special when bombed</attr>'''
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_BOMBED">Special when bombed</attr>'''
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_bombed}}} }}
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_bombed}}} }}
|}
|}

Revision as of 09:49, 29 May 2025

Template for data panels for thing pages.

{{ID
|name = 
|id = 
|robotic = 
|color = 
|param = 
|idchar = 
|iddamage = 
|idanim_chars =
|idanim_colors =
|score =
|floor =
|active =
|enemy =
|entrance =
|pushable = any, N/S, or E/W
|hurt_touch =
|break_shot =
|break_bombed =
|explode_bombed =
|effect_stood =
|effect_touch =
|special_stood =
|special_pushed =
|special_shot =
|special_bombed =
}}
{{{name}}} # {{{id}}}
Robotic name {{{robotic}}}
Default color {{{color}}}
Default param {{{param}}}
ID char {{{idchar}}} (#{{{id}}})