World Chaos: Difference between revisions
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World Chaos was s game made by [[paulguy]]. The point of the game was to simply cause chaos by shooting and blowing stuff up. It was his first attempt at a full-length [[Megazeux]] game. It never made it past the first cameo and really wasn't that good. It was a pretty immature game and had a lot of unnecessary swearing and lots of dumb sexual references. The graphics were decent for an MZX game, especially for someone's first try. Finally, the creator lost interest in it and it simply died off after a few more boards were created following the release of the first demo. | World Chaos was s game made by [[paulguy]] in the summer of 2002. The point of the game was to simply cause chaos by shooting and blowing stuff up. It was his first attempt at a full-length [[Megazeux]] game. It never made it past the first cameo and really wasn't that good. It was a pretty immature game and had a lot of unnecessary swearing and lots of dumb sexual references. The graphics were decent for an MZX game, especially for someone's first try. Finally, the creator lost interest in it and it simply died off after a few more boards were created following the release of the first demo. | ||
The game was intended to be a standard top-down shooting game with some problem solving elements. |
Revision as of 21:21, 19 October 2006
World Chaos was s game made by paulguy in the summer of 2002. The point of the game was to simply cause chaos by shooting and blowing stuff up. It was his first attempt at a full-length Megazeux game. It never made it past the first cameo and really wasn't that good. It was a pretty immature game and had a lot of unnecessary swearing and lots of dumb sexual references. The graphics were decent for an MZX game, especially for someone's first try. Finally, the creator lost interest in it and it simply died off after a few more boards were created following the release of the first demo.
The game was intended to be a standard top-down shooting game with some problem solving elements.