Floor: Difference between revisions
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(Removed redirect to Terrain#Floor) Tag: Removed redirect |
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[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]] | [[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]] | ||
[[Floor]] (ID 15, <code>Floor</code>) is a [[built-in]] [[terrain]] generic floor that uses char 176 by default. | |||
If the board option [[Explosions to...]] is set to ''Explosions to ash'', [[Explosion|Explosions]] will leave color 8 Floor beneath where they were created. | If the board option [[Explosions to...]] is set to ''Explosions to ash'', [[Explosion|Explosions]] will leave color 8 Floor beneath where they were created. |
Revision as of 10:18, 31 May 2025
Floor # 15 ![]() | |
Robotic name | Floor
|
Default color | none |
Default param | none |
ID char | 176 (#15) |
Attributes | Floor |
Floor (ID 15, Floor
) is a built-in terrain generic floor that uses char 176 by default.
If the board option Explosions to... is set to Explosions to ash, Explosions will leave color 8 Floor beneath where they were created.
If the board option Fire burns fakes is enabled, Fire can spread onto any Floor.