Custom Break: Difference between revisions
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[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]] | [[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]] | ||
[[Custom Break]] (ID 7, <code>CustomBreak</code>) is a [[built-in]] [[terrain]]. It is a generic breakable wall, identical to [[Breakaway]], except that its [[parameter]] is used to select its display character. This means that, like [[Custom Block|Custom Blocks]], they tend to completely replace Breakaway in all but the most basic usage. | |||
In games that heavily utilize [[sprites]], they are sometimes used for background tiles with special properties (such as pits), since Custom Block is almost always used for colliding areas and [[Custom Floor]] is most likely to be used for walkable floors. | In games that heavily utilize [[sprites]], they are sometimes used for background tiles with special properties (such as pits), since Custom Block is almost always used for colliding areas and [[Custom Floor]] is most likely to be used for walkable floors. | ||
Latest revision as of 10:17, 31 May 2025
| Custom Break # 7 | |
| Robotic name | CustomBreak
|
| Default color | none |
| Default param | select |
| ID char | 255 - use param (#7) |
| Attributes | Break when shot Break when bombed |
Custom Break (ID 7, CustomBreak) is a built-in terrain. It is a generic breakable wall, identical to Breakaway, except that its parameter is used to select its display character. This means that, like Custom Blocks, they tend to completely replace Breakaway in all but the most basic usage.
In games that heavily utilize sprites, they are sometimes used for background tiles with special properties (such as pits), since Custom Block is almost always used for colliding areas and Custom Floor is most likely to be used for walkable floors.