Floor: Difference between revisions

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(Removed redirect to Terrain#Floor)
Tag: Removed redirect
 
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[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]]
[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]]


A [[Floor]] (ID 15, <code>Floor</code>) is a [[built-in]] [[terrain]] generic floor that uses char 176 by default.
[[Floor]] (ID 15, <code>Floor</code>) is a [[built-in]] [[terrain]] generic floor that uses char 176 by default.


If the board option [[Explosions to...]] is set to ''Explosions to ash'', [[Explosion|Explosions]] will leave color 8 Floor beneath where they were created.
If the board option [[Explosions to...]] is set to ''Explosions to ash'', [[Explosion|Explosions]] will leave color 8 Floor beneath where they were created.
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If the board option [[Fire burns fakes]] is enabled, [[Fire]] can spread onto any Floor.
If the board option [[Fire burns fakes]] is enabled, [[Fire]] can spread onto any Floor.


=== ZZT connection===
== ZZT connection ==


In [[Super ZZT]], the equivalent element to Floor is [[zzt:Floor]].
In [[Super ZZT]], the equivalent element to Floor is [[zzt:Floor]].

Latest revision as of 06:28, 13 June 2025

Floor # 15 Id15.png
Robotic name Floor
Default color none
Default param none
ID char 176 (#15)
Attributes Floor

Floor (ID 15, Floor) is a built-in terrain generic floor that uses char 176 by default.

If the board option Explosions to... is set to Explosions to ash, Explosions will leave color 8 Floor beneath where they were created.

If the board option Fire burns fakes is enabled, Fire can spread onto any Floor.

ZZT connection

In Super ZZT, the equivalent element to Floor is zzt:Floor.