Template:ID: Difference between revisions
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m (fix weird bug pls?) |
m (No tooltip on movement links.) |
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(7 intermediate revisions by the same user not shown) | |||
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|floor = | |floor = | ||
|active = | |active = | ||
|entrance = | |entrance = | ||
|pushable = any, N/S, or E/W | |pushable = any, N/S, or E/W | ||
|hurt_touch = | |hurt_touch = | ||
|enemy_touch = | |||
|break_shot = | |break_shot = | ||
|break_bombed = | |break_bombed = | ||
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|special_shot = | |special_shot = | ||
|special_bombed = | |special_bombed = | ||
|move_push = | |||
|move_transport = | |||
|move_lavawalk = | |||
|move_firewalk = | |||
|move_waterwalk = | |||
|move_goopwalk = | |||
|move_mustweb = | |||
|move_mustwater = | |||
|move_mustlavagoop = | |||
|move_player = | |||
|move_spitfire = | |||
}}</pre> | }}</pre> | ||
|} | |} | ||
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[[Category:Template]] | [[Category:Template]] | ||
</noinclude> | </noinclude> | ||
{| class="idchar" style="border-spacing: 3px; padding: 5px; margin-left: 2px; margin-right: 0px; margin-top: 0px; margin-bottom: 2px; width: | {| class="idchar" style="border-spacing: 3px; padding: 5px; margin-left: 2px; margin-right: 0px; margin-top: 0px; margin-bottom: 2px; width: 23em; font-size: 90%; align: right; float: right; clear: right;" | ||
|- | |- | ||
| colspan="2" style="background: #99bbee none; font-size: | | colspan="2" style="background: #99bbee none; font-size: 135%; text-align: center" | '''''{{{name}}} <span style="float:right; padding-right: 5px"># {{{id}}}</span>''''' <span style="float:left; padding: 2px">[[File:id{{{id}}}.png|frameless|]]</span> | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" | '''Robotic name''' | | style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" | '''Robotic name''' | ||
Line 48: | Line 59: | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" | '''ID char''' | | style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" | '''ID char''' | ||
| style="width:15em; padding: 2px 5px;" | {{{idchar}}} (#{{{id}}}) {{#if:{{{iddamage}}}| | | style="width:15em; padding: 2px 5px;" | {{{idchar}}} (#{{{id}}}){{#if:{{{iddamage|}}}|<nowiki /> | ||
{{!}}- valign="top" | |||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 5px;" {{!}} '''ID damage''' | |||
{{!}} style="width:15em; padding: 5px;" {{!}} {{{iddamage}}} }}{{#if:{{{idanim_chars|}}}|<nowiki /> | |||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. chars''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. chars''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_chars}}} }} {{#if:{{{idanim_colors|}}}|<nowiki /> | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_chars}}} }}{{#if:{{{idanim_colors|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. colors''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''ID anim. colors''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_colors}}} }} {{#if:{{{score|}}}|<nowiki /> | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{idanim_colors}}} }}{{#if:{{{score|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="Score when shot by player">Score</abbr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="Score when shot by player">Score</abbr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{score}}} }} | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{score}}} }} | ||
|- | |- | ||
| {{#if:{{{floor|}}}{{{active|}}}{{{ | | {{#if:{{{floor|}}}{{{active|}}}{{{entrance|}}}{{{pushable|}}}{{{hurt_touch|}}}{{{enemy_touch|}}}{{{break_shot|}}}{{{break_bombed|}}}{{{explode_bombed|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''Attributes''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''Attributes''' | ||
Line 68: | Line 79: | ||
}} {{#if:{{{active|}}}| | }} {{#if:{{{active|}}}| | ||
<abbr title="A_UPDATE">Active</abbr><br> | <abbr title="A_UPDATE">Active</abbr><br> | ||
}} {{#if:{{{entrance|}}}| | }} {{#if:{{{entrance|}}}| | ||
<abbr title="A_ENTRANCE">Entrance</abbr><br> | <abbr title="A_ENTRANCE">Entrance</abbr><br> | ||
Line 76: | Line 85: | ||
}} {{#if:{{{hurt_touch|}}}| | }} {{#if:{{{hurt_touch|}}}| | ||
<abbr title="A_HURTS">Hurt player on touch</abbr><br> | <abbr title="A_HURTS">Hurt player on touch</abbr><br> | ||
}} {{#if:{{{enemy_touch|}}}| | |||
<abbr title="A_ENEMY, player moves onto old position unless over Goop">Hurt player and die on touch</abbr><br> | |||
}} {{#if:{{{break_shot|}}}| | }} {{#if:{{{break_shot|}}}| | ||
<abbr title="A_SHOOTABLE">Break when shot</abbr><br> | <abbr title="A_SHOOTABLE">Break when shot</abbr><br> | ||
Line 82: | Line 93: | ||
}} {{#if:{{{explode_bombed|}}}| | }} {{#if:{{{explode_bombed|}}}| | ||
<abbr title="A_EXPLODE, explosion is always p40">Explode when bombed</abbr><br> | <abbr title="A_EXPLODE, explosion is always p40">Explode when bombed</abbr><br> | ||
}} }} {{#if:{{{effect_stood|}}}|<nowiki /> | }} }}{{#if:{{{effect_stood|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_AFFECT_IF_STOOD">Effect when stood on</abbr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_AFFECT_IF_STOOD">Effect when<br>stood on</abbr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_stood}}} }} {{#if:{{{effect_touch|}}}|<nowiki /> | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_stood}}} }}{{#if:{{{effect_touch|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_ITEM">Effect when touched</abbr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_ITEM">Effect when<br>touched</abbr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_touch}}} }} {{#if:{{{special_stood|}}}|<nowiki /> | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{effect_touch}}} }}{{#if:{{{special_stood|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_STOOD">Special when stood on</abbr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_STOOD">Special when<br>stood on</abbr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_stood}}} }} {{#if:{{{special_pushed|}}}|<nowiki /> | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_stood}}} }}{{#if:{{{special_pushed|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_PUSH">Special when pushed</abbr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_PUSH">Special when<br>pushed</abbr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_pushed}}} }} {{#if:{{{special_shot|}}}|<nowiki /> | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_pushed}}} }}{{#if:{{{special_shot|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_SHOT">Special when shot</abbr>''' | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_SHOT">Special when<br>shot</abbr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_shot}}} }} {{#if:{{{special_bombed|}}}|<nowiki /> | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_shot}}} }}{{#if:{{{special_bombed|}}}|<nowiki /> | ||
{{!}}- valign="top" | {{!}}- valign="top" | ||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title=" | {{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''<abbr title="A_SPEC_BOMB">Special when<br>bombed</abbr>''' | ||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_bombed}}} }} | {{!}} style="width:15em; padding: 2px 5px;" {{!}} {{{special_bombed}}} }}{{ | ||
#if:{{{move_push|}}}{{{move_transport|}}}{{{move_lavawalk|}}}{{{move_firewalk|}}}{{{move_waterwalk|}}}{{{move_goopwalk|}}}{{{move_mustweb|}}}{{{move_mustwater|}}}{{{move_mustlavagoop|}}}{{{move_player|}}}{{{move_spitfire|}}}|<nowiki /> | |||
{{!}}- valign="top" | |||
{{!}} style="white-space: nowrap; background: #ccddf8 none; padding: 2px 5px;" {{!}} '''Movement''' | |||
{{!}} style="width:15em; padding: 2px 5px;" {{!}} {{#if:{{{floor|}}}|<abbr title="A_UNDER">Floor</abbr><br> | |||
}} {{#if:{{{move_push|}}}| | |||
<abbr title="CAN_PUSH">Can push</abbr><br> | |||
}} {{#if:{{{entrance|}}}| | |||
<abbr title="CAN_TRANSPORT">Can enter</abbr> [[Transport]]<br> | |||
}} {{#if:{{{move_lavawalk|}}}| | |||
<abbr title="CAN_LAVAWALK">Can move on</abbr> [[Lava]]<br> | |||
}} {{#if:{{{move_firewalk|}}}| | |||
<abbr title="CAN_FIREWALK">Can move on</abbr> [[Fire]]<br> | |||
}} {{#if:{{{move_waterwalk|}}}| | |||
<abbr title="CAN_WATERWALK">Can move on</abbr> [[Elements|water]]<br> | |||
}} {{#if:{{{move_goopwalk|}}}| | |||
<abbr title="CAN_GOOPWALK">Can move on</abbr> [[Goop]]<br> | |||
}} {{#if:{{{move_web|}}}| | |||
<abbr title="MUST_WEB and MUST_THICKWEB">May be restricted to</abbr> [[Web]] or [[Thick Web]]<br> | |||
}} {{#if:{{{move_mustwater|}}}| | |||
<abbr title="MUST_WATER">Restricted to</abbr> [[Elements|water]]<br> | |||
}} {{#if:{{{move_mustlavagoop|}}}| | |||
<abbr title="MUST_LAVAGOOP">Restricted to</abbr> [[Lava]]/[[Goop]]<br> | |||
}} {{#if:{{{move_player|}}}| | |||
<abbr title="REACT_PLAYER">Interacts with</abbr> [[Player]]<br> | |||
}} {{#if:{{{move_spitfire|}}}| | |||
<abbr title="SPITFIRE">Colliding with</abbr> [[Robot]] sends <code>(#)SPITFIRE</code><br> | |||
}} }} | |||
|} | |} |
Latest revision as of 20:23, 1 June 2025
Template for data panels for thing pages.
{{ID |name = |id = |robotic = |color = |param = |idchar = |iddamage = |idanim_chars = |idanim_colors = |score = |floor = |active = |entrance = |pushable = any, N/S, or E/W |hurt_touch = |enemy_touch = |break_shot = |break_bombed = |explode_bombed = |effect_stood = |effect_touch = |special_stood = |special_pushed = |special_shot = |special_bombed = |move_push = |move_transport = |move_lavawalk = |move_firewalk = |move_waterwalk = |move_goopwalk = |move_mustweb = |move_mustwater = |move_mustlavagoop = |move_player = |move_spitfire = }} |
{{{name}}} # {{{id}}} [[File:id{{{id}}}.png|frameless|]] | |
Robotic name | {{{robotic}}}
|
Default color | {{{color}}} |
Default param | {{{param}}} |
ID char | {{{idchar}}} (#{{{id}}}) |