Breakaway: Difference between revisions

From MZXWiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
Line 11: Line 11:
[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]]
[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]]


A [[Breakaway]] (ID 6, <code>Breakaway</code>) is a [[built-in]] [[terrain]]. It is a generic breakable wall: it blocks movement like a regular wall until it is destroyed when shot with a [[Bullet]] or bombed by an [[Explosion]], revealing whatever floor was beneath it.
[[Breakaway]] (ID 6, <code>Breakaway</code>) is a [[built-in]] [[terrain]]. It is a generic breakable wall: it blocks movement like a regular wall until it is destroyed when shot with a [[Bullet]] or bombed by an [[Explosion]], revealing whatever floor was beneath it.


=== ZZT connection ===
=== ZZT connection ===
In [[ZZT]], the equivalent element to Breakaway is [[zzt:Breakable]].
In [[ZZT]], the equivalent element to Breakaway is [[zzt:Breakable]].

Latest revision as of 10:16, 31 May 2025

Breakaway # 6 Id6.png
Robotic name Breakaway
Default color none
Default param 0
ID char 177 (#6)
Attributes Break when shot
Break when bombed

Breakaway (ID 6, Breakaway) is a built-in terrain. It is a generic breakable wall: it blocks movement like a regular wall until it is destroyed when shot with a Bullet or bombed by an Explosion, revealing whatever floor was beneath it.

ZZT connection

In ZZT, the equivalent element to Breakaway is zzt:Breakable.