Floor: Difference between revisions
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(Redirected page to Terrain#Floor) Tag: New redirect |
(Removed redirect to Terrain#Floor) Tag: Removed redirect |
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{{ID | |||
|name = Floor | |||
|id = 15 | |||
|robotic = Floor | |||
|color = none | |||
|param = none | |||
|idchar = 176 | |||
|floor = y | |||
}} | |||
[[Category:MegaZeux]] [[Category:MegaZeux built-in objects]] [[Category:Terrains]] | |||
[[ | A [[Floor]] (ID 15, <code>Floor</code>) is a [[built-in]] [[terrain]] generic floor that uses char 176 by default. | ||
If the board option [[Explosions to...]] is set to ''Explosions to ash'', [[Explosion|Explosions]] will leave color 8 Floor beneath where they were created. | |||
If the board option [[Fire burns fakes]] is enabled, [[Fire]] can spread onto any Floor. | |||
=== ZZT connection=== | |||
In [[Super ZZT]], the equivalent element to Floor is [[zzt:Floor]]. |
Revision as of 00:05, 31 May 2025
Floor # 15 ![]() | |
Robotic name | Floor
|
Default color | none |
Default param | none |
ID char | 176 (#15) |
Attributes | Floor |
A Floor (ID 15, Floor
) is a built-in terrain generic floor that uses char 176 by default.
If the board option Explosions to... is set to Explosions to ash, Explosions will leave color 8 Floor beneath where they were created.
If the board option Fire burns fakes is enabled, Fire can spread onto any Floor.