Search results

Jump to navigation Jump to search
  • ...guy]]<br>[[Apage43]]<br>[[NihilistMatt|NiMa]]<br>Half-ops:<br>[[CJA]]<br>[[Guy]] ...13|JohnK]] in September 2006. It has a few regulars from [[Mzx (channel)|#mzx]] and a few from some other channels on EsperNet. Some of the older regula
    2 KB (376 words) - 19:23, 5 May 2011
  • == Non-MZX Pursuits == For all I could disagree with this guy on basically every topic, he remains entirely ''the man''. He's probably go
    2 KB (253 words) - 23:30, 15 January 2010
  • ...ame created by [[Torte]] and one of his friends that was never part of the MZX community. It was an attempt to make a fun (but really bad) game, and didn' At the very least two sequels were planned, one by Torte and [[The Good Guy]], and the other by Torte and the same person who took part in making the f
    852 bytes (147 words) - 05:37, 25 September 2015
  • ...games starring Chuck Flemwas. It is perhaps best known as one of the first MZX games to feature cameos of the active MZXers of the time, and has served as ===Guy Frenzick===
    8 KB (1,352 words) - 20:05, 20 December 2009
  • Goshi's first MZX game is a platformer where you take role as Drop as he tries to obtain a cr ...ndards. It is very large and it shows off how much Goshi is improving with MZX. However it is incomplete and very buggy so its recommended you play using
    4 KB (708 words) - 02:44, 24 October 2018
  • Time Traces - Neato game. Fight in the forest of "Banished MZX'ers", and find pickpocket a guy, and then re-wire a telepod thingy! Try it! NOW@#%$@#%^</pre>
    2 KB (319 words) - 22:10, 26 May 2025
  • ...' - ''[[Pirate|:pirate:]]'' - Team [[POOP ROAD|Poop Road >:(]] ([[CJA]], [[Guy]], [[Nahah]]) (Score: 957/1600) ...up>ed</sup> Place - Entry 9 - '''Pirates''' - ''[[MZX "Virus"#Spectere's 9.MZX|Lesbian Space Pirates!]]'' - ? ([[Spectere]]) (Score: 66/1200 (no rank weig
    3 KB (438 words) - 20:56, 25 May 2025
  • ...c; nearly everyone considered it too specific and cumbersome. (Lastly, the MZX community simply was more dormant than usual during the DoZ.) Notably, this ...sDoZ and the End of the World''' - ''[[The Somewhat Dull Adventures of Gun Guy]]'' - Team Dreamboat ([[Revvy]], [[ShloobeR]], [[Bolan]]) (Score: 769/1600)
    4 KB (560 words) - 07:21, 26 May 2025
  • ...'''Sentient AI''' - ''[[2716]]'' - FUCKING GENISSION ROAD >:U ([[CJA]], [[Guy]]) (Score: 406/1200) ...sup>ed</sup> - Entry 8898 - '''Theme Indeterminant''' - ''[[Moonlight Blue MZX edition]]'' - ごめんなさい ([[Lancer-X|WAYNE STATIC]]) (Score: 154/12
    4 KB (559 words) - 21:36, 25 May 2025
  • ...nd I see absolutely no reason why NOT to try boosting up the graphics in a MZX game, since you can actually do it (and it's not that difficult, either). S A guy has lost his girlfriend, and goes on a rampage and starts killing his schoo
    22 KB (3,681 words) - 16:50, 6 November 2009
  • I can honestly say these were ugly because they aren't supposed to be in MZX. You also didn't make them, except for the title screen. You go home bare-h ...omething useful like make a mouse engine that breaks in the new version of MZX huh you already did that lol.
    38 KB (6,285 words) - 01:40, 27 January 2014
  • ...better AI, and maybe a bit more polish (like an "enemy death" animation)… MZX sorely needs a game in this genre. It’s a one-character side scroller… not one of my favorite genres in MZX, I feel that having a 1 block character makes movement imprecise, and align
    32 KB (5,566 words) - 09:27, 27 January 2014
  • ...t from Duluth, MN to Cookeville, TN! So with HOTAS Cougar prepped and both MZX and FSX running, I lowered the flaps, torrented the games, accelerated to f Again, there ARE technically graphics here. There's your little guy, there's his big friend, there's the door, the fans, and the fabled "space
    49 KB (8,491 words) - 00:34, 27 January 2014
  • the official competition version of MZX. We also had one entry penalized | these are very solid graphics that use MZX effectively and pleasingly. Minor |
    67 KB (9,362 words) - 22:37, 25 January 2014
  • uh, good job, MZX community, or something. halfchar in MZX. He gets no more than 42 because said shooter runs like crap on my
    26 KB (4,132 words) - 23:49, 25 January 2014
  • ...d this game interesting but, in the end, tedious. Its basically a standard MZX builtin shooter, of all of the enemies are MZX builtin dragons, the story is about a village thats been repeatedly ransack
    25 KB (4,389 words) - 08:59, 27 January 2014
  • | I do like the basic idea here, MZX still doesn't have a really noteworthy | | works as a proof of concept for a MZX RTS. Add some production buildings, |
    42 KB (4,464 words) - 16:22, 16 July 2012
  • It's an MZX adventure game. You run around and touch things. After a cutscene, it sudde The gameplay in PH is a nice twist on classic MZX gameplay. You fire MZX bullets at a combination of builtins and robots. Your firing rate is fairly
    47 KB (8,173 words) - 00:09, 26 January 2014
  • | Taitorian, I wrote a tutorial on this, a decent MZX sprite movement engine | | from just a generic default MZX shooter to a really awful one. Number one: |
    57 KB (6,591 words) - 06:00, 22 July 2012
  • Gameplay, while rudimentary, seemed bug free. We started with a standard, MZX-brand Top Down Adventure, a classic. The graphics were mostly standard MZX character set. The bit of rain at the beginning was kind of nice, and lent
    33 KB (5,524 words) - 23:25, 25 January 2014
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)