List of Fail Games that could have been
#1
Posted 03 October 2007 - 02:55 PM
2) MrBlob
3) Randomland
4) DarkNoir
5) Gravitos
6) Trashman
7) NinjaUnemploymentOffice (take off from Unemployed Ninja)
8) Blarghfungleabdashloba (a silly game)
9) Some Generic side scroller
10) Chronostodian Genesis
What's your list?
#2
Posted 03 October 2007 - 04:13 PM
Things that are permanently dead:
1) The Golden Circle (MZX 2.51 blew it up)
2) Zinna
3) Ae
4) Recluse
5) mmm! pineapples (replaced with a better cutesy idea)
6) Sondra the Succubus (infinitely better-suited on a different platform)
Not like I'll ever finish anything, period, but hey.
<Exophase> HES STEALING MAH AIRSHIP!!!!!!11111111
#3
Posted 03 October 2007 - 07:44 PM

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#4
Posted 03 October 2007 - 07:46 PM

#5
Posted 03 October 2007 - 07:55 PM
2. The Good, the Bad and the Undead (sidescrolling Wild West shooter)
3. Nightfall (RPG, might turn out into something some day)
3. Slayer (sidescrolling shooter)
4. The Speaker In Dreams (RPG)
5. Kodiak (space shooter with Jester and Jauhis)
6. The Last Unicorn (a sidescroller RPG)
7. Dragon's Quest (a sidescroller where you play a little baby dragon, blowing things up and evolving into a bigger dragon)
And a biiig bunch of old games, and another bunch with Jester and Jauhis.
<Beige> In Finland, they defecate on each other's sleeping areas.
<Beige> It's a cultural sign of respect.
#6
Posted 03 October 2007 - 08:47 PM
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#7
Posted 03 October 2007 - 09:26 PM
Also, that's another reason why I wouldn't give a proper list--because it would effectively act as a statement confirming that said projects are dead. I don't want to that =p

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#8
Posted 03 October 2007 - 09:57 PM
2. Spy (It's done, but I dont know anyone who has a copy.)
3. Digital revolution (Cameo game that was about half done, but computer died)
I think that's about it...

#10
Posted 03 October 2007 - 11:58 PM
2. World tree
3. Jello 2
4. Underground FPS
5. Worldz
6. Half life mzx
7. Island
8. Blobation
9. Farwood Isle

koji: SCRUMTRELLESCENT!
#11
Posted 04 October 2007 - 04:59 AM
This post has been edited by Koji: 04 October 2007 - 05:03 AM
#12
Posted 04 October 2007 - 05:30 AM
1. castle of zokor (still hope to complete it, but it needs a MAJOR revamp. the hat will stay, though.)
2. forest of zokor (yeah, still need to MAKE it. yayz for forest environments.)
3. caverns of zokor (okay do you sense a theme? this one's a simple transition sidescroller that's totally unnecessary except for a small plot line.)
4. fortress of zokor (the supposed culmination of the 4-part series. some sort of rpg.)
5. quest (sort of a zelda ripoff. still working on engines.)
6. idiocy 2 (okay yeah this one is failed.)
7. that other big 4-part trilogy that i never started on. well, maybe quest would've been the first game. i dunno...
<pyro1588> "welcome to australia, can i help you find what you're looking for?"
<Tox> pyro1588, I'm giving you the most reproachful of glares right now.
--------
Go show those nutty Koreans what us crazy Europeans are made of pirate.gif pirate.gif pirate.gif - Saike
<exophase> The old Commodore strategy of, "Go friggin' bankrupt!"
<wervyn> Go away! I'm writing the same engine I always do!
#14
Posted 04 October 2007 - 01:53 PM

Also, I have a bunch of unfinished games, like Obliqe and Script Overlord. Most are really short games that i've never talked about, though.
This post has been edited by kom: 04 October 2007 - 01:54 PM
#15
Posted 04 October 2007 - 02:26 PM

#16
Posted 04 October 2007 - 05:21 PM
#17
Posted 04 October 2007 - 05:23 PM
#18
Posted 04 October 2007 - 05:43 PM
A game with currently no _real_ plot (yet) that involved climbing a 100 floor tower of small rooms using clever puzzles with built-ins.
The Impossible Quiz - digitalmzx edition
Anyone ever played Splapp-me-do's Impossible Quiz? This would be the same deal, just featuring questions that require insane knowledge of the DMZX community.
Basics2Back
So you've made the top... Now you jump off! This would be a remake of the Yoshi Touch & Go! engine.
what
Cameo RPG. I thought up the whole damage+spell engine, but it's just a small calculator.
#19
Posted 04 October 2007 - 06:17 PM
I have more dead projects than most people have skin cells.
<@Tixus> Anyway, I set the year to 1988 for some reason.
<@Tixus> And set the microwave to run for a minute and 28 seconds.
<@Tixus> But it failed to send me back in time, and I was disappointed.
<Insidious> Tixus accidentally microwaved the 80s
<Insidious> that is my takeaway from this
#20
Posted 04 October 2007 - 07:01 PM
Fatsnail, on Oct 4 2007, 06:06 AM, said:
Amen to that.
#21
Posted 04 October 2007 - 09:08 PM
* Dylan
* DylDrew
* DylDoh
* Godedrp ("god of easily depressed robotic programmers")
* Lifesucks
* Lifespring
* Lifesummer
* Deathwinter
* Lifeautumn
* Lifemzx
* Lifezzt
* FlourescentGerbil
* Nando
* ArthurDent
* Arthur2OnTheRocks
* HolyArtichoke
* Zaphod`
* Element
* Insidious
* Tony
Gotta clean the lunchroom every day
#22
Posted 05 October 2007 - 01:02 PM
"Sneaky like a BAT!"
..Ignorance is to be unaware of the truth.
....Incompetence is to be unable to grasp the truth.
......And escape is to run away from the truth.
It is useless to run, since the truth is right next to you.
-Wervyn
#24
Posted 05 October 2007 - 04:49 PM
Koji, on Oct 4 2007, 12:21 PM, said:
My games in the archives were only my small little petty projects. All my other projects were just way to big to complete. I'm working on several of them still such as Super Mario, Zelda and Dragon Warrior. So basically all the unoriginal projects will get done before anything else.
There's a couple small games I'll be posting soon. Small games that i started a long time ago, that would require zero effort to finish. I'll probably post those before winter.
I could also just release demos of everything.. but that's just too cliche with this GCS community.
#25
Posted 05 October 2007 - 05:23 PM
MZXPeople, KyleMaze and AiX are also quite dead too.
Among many other smaller things.